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Orks

More Dakka!

Detachment · 6 stratagems · 4 enhancements

Detachment Rule

Dakka! Dakka! Dakka!

Orks have no real concept of ammunition preservation, instead tending to hold the trigger down until their ammunition runs dry or their weapon falls apart in their hands.

Ranged weapons equipped by Orks Infantry and Orks Walker models from your army have the [ASSAULT] ability.

While the Waaagh! is active for your army, during your Shooting phase, ranged weapons equipped by ORKS INFANTRY and ORKS WALKER models from your army have the [SUSTAINED HITS 1] ability

Stratagems

CALL DAT DAKKA?

1 CP
More Dakka! – Strategic Ploy Stratagem · Shooting phase
WHEN: Your opponent’s Shooting phase, just after an enemy unit has shot.

TARGET: One ORKS unit from your army that had one or more of its models destroyed as a result of the attacking unit’s attacks.

EFFECT: Your unit can shoot as if it were your Shooting phase, but must target only that enemy unit when doing so, and can only do so if that enemy unit is an eligible target.

GET STUCK IN, LADZ!

2 CP
More Dakka! – Epic Deed Stratagem · Command phase
WHEN: Your Command phase.

TARGET: One ORKS unit from your army (excluding Gretchin units).

EFFECT: Until the start of your next Command phase, the Waaagh! is active for your unit, even if you have already called a Waaagh! this battle.

Designer’s Note: This means that any abilities that are in effect while the Waaagh! is active for your army will be in effect for your unit.

HUGE SHOW-OFFS

1 CP
More Dakka! – Epic Deed Stratagem · Command phase
WHEN: Your Command phase.

TARGET: One Orks Walker unit (excluding Killa Kans) from your army.

EFFECT: Until the start of your next Command phase, improve your unit’s Move, Leadership and Objective Control characteristics by 1, and each time a model in your unit makes an attack, add 1 to the Hit roll.

LONG, UNCONTROLLED BURSTS

1 CP
More Dakka! – Battle Tactic Stratagem · Shooting phase
WHEN: Your Shooting phase.

TARGET: One ORKS unit from your army that has not been selected to shoot this phase.

EFFECT: Until the end of the phase, ranged weapons equipped by models in your unit have the [IGNORES COVER] ability.

ORKS IS STILL ORKS

1 CP
More Dakka! – Battle Tactic Stratagem · Fight phase
WHEN: Fight phase.

TARGET: One ORKS unit from your army that has not been selected to fight this phase.

EFFECT: Until the end of the phase, each time a model in your unit makes an attack that targets an enemy unit, re-roll a Wound roll of 1. If that enemy unit is within range of an objective marker, you can re-roll the Wound roll instead.

SPESHUL SHELLS

1 CP
More Dakka! – Wargear Stratagem · Shooting phase
WHEN: Your Shooting phase.

TARGET: One ORKS unit from your army that has not been selected to shoot this phase.

EFFECT: Until the end of the phase, each time a model in your unit makes a ranged attack that targets the closest eligible target within 18", improve the Armour Penetration characteristic of ranged weapons equipped by models in your unit by 1.

Enhancements

Zog Off and Eat Dakka!

10 pts
ORKS model only. The bearer’s unit is eligible to shoot in a turn in which it Fell Back.

Da Gobshot Thunderbuss

15 pts
ORKS model only. Ranged weapons equipped by the bearer have the [DEVASTATING WOUNDS] and [HAZARDOUS] abilities.

Targetin’ Squigs

15 pts
ORKS model only. Each time a model in the bearer’s unit makes a ranged attack, add 1 to the Hit roll.

Dead Shiny Shootas

35 pts
ORKS model only. Ranged weapons equipped by models in the bearer’s unit have the [RAPID FIRE 1] ability.

Eligible Units