Orks · Datasheet
Killa Kans
Other125–250 pts⌀ 60mmOrks
M
6"
T
6
Sv
3+
Inv
6+
W
5
Ld
8+
OC
2
Ranged Weapons
| Weapon | Range | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
Kan shoota devastating wounds, rapid fire 2 | 36 | 3 | 4+ | 5 | 0 | 1 |
Grotzooka blast, ignores cover | 18 | D3+3 | 4+ | 6 | -1 | 1 |
Rokkit launcha blast | 24 | D3 | 4+ | 9 | -2 | 3 |
Skorcha ignores cover, torrent | 12 | D6 | N/A+ | 5 | -1 | 1 |
- Kan shootadevastating wounds, rapid fire 2Rng36A3BS4+S5AP0D1
- Grotzookablast, ignores coverRng18AD3+3BS4+S6AP-1D1
- Rokkit launchablastRng24AD3BS4+S9AP-2D3
- Skorchaignores cover, torrentRng12AD6BSN/A+S5AP-1D1
Melee Weapons
| Weapon | Range | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
Kan klaw | Melee | 3 | 4+ | 8 | -2 | 3 |
- Kan klawRngMeleeA3WS4+S8AP-2D3
Abilities
Core
Faction
DatasheetShooty Power TripShooting
Each time this unit is selected to shoot, you can roll one D6:
- On a 1-2, this unit suffers D3 mortal wounds.
- On a 3-4, until the end of the phase, add 1 to the Strength characteristic of ranged weapons equipped by models in this unit.
- On a 5-6, until the end of the phase, add 1 to the Attacks characteristic of ranged weapons equipped by models in this unit.
Wargear Options
- Each Killa Kan’s Kan shoota can be replaced with one of the following:
- 1 grotzooka
- 1 rokkit launcha
- 1 skorcha
Legend
Surgically wiring grots into combat walkers is risky: the runty loons tend to go on a bit of a power trip, hazardous to every Ork that ever treated them badly. On the other hand, their ability to shoot straight renders their hails of rokkits, bullets and grotzooka-launched scrap- shrapnel even more hazardous to the foe.