Orks · Datasheet
Big Mek In Mega Armour
Characters90 pts⌀ 40mmOrks
M
5"
T
6
Sv
2+
Inv
-+
W
5
Ld
7+
OC
1
Ranged Weapons
| Weapon | Range | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
Kombi-weapon anti-infantry 4+, devastating wounds, rapid fire 1 | 24 | 1 | 5+ | 4 | 0 | 1 |
Kustom mega-blasta hazardous | 24 | 3 | 5+ | 9 | -2 | D6 |
Kustom shoota rapid fire 2 | 18 | 4 | 5+ | 4 | 0 | 1 |
Tellyport blasta blast | 12 | 3 | 5+ | 8 | -1 | 3 |
- Kombi-weaponanti-infantry 4+, devastating wounds, rapid fire 1Rng24A1BS5+S4AP0D1
- Kustom mega-blastahazardousRng24A3BS5+S9AP-2DD6
- Kustom shootarapid fire 2Rng18A4BS5+S4AP0D1
- Tellyport blastablastRng12A3BS5+S8AP-1D3
Melee Weapons
| Weapon | Range | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
Killsaw | Melee | 3 | 4+ | 12 | -3 | 2 |
Power klaw | Melee | 4 | 3+ | 9 | -2 | 2 |
- KillsawRngMeleeA3WS4+S12AP-3D2
- Power klawRngMeleeA4WS3+S9AP-2D2
Abilities
Core
Faction
DatasheetMore DakkaShooting
While this model is leading a unit, each time a model in that unit makes a ranged attack, re-roll a Hit roll of 1.
DatasheetFix Dat Armour UpCommand
While this model is leading a unit, in your Command phase, you can return 1 destroyed Bodyguard model to that unit.
WargearKustom Force Field
While the bearer is leading a unit, models in that unit have a 4+ invulnerable save against ranged attacks.
WargearGrot OilerMovement
Once per battle, at the end of your Movement phase, one model in the bearer’s unit regains D3 lost wounds.
Designer’s Note: Place a Grot Oiler token next to the unit, removing it once this ability has been used.
Designer’s Note: Place a Grot Oiler token next to the unit, removing it once this ability has been used.
Wargear Options
- This model’s kustom-mega blasta can be replaced with one of the following:
- 1 killsaw
- 1 kombi-weapon
- 1 kustom shoota
- This model can be equipped with one of the following:
- 1 tellyport blasta
- 1 kustom force field
- This model can be equipped with 1 grot oiler.
Leader
Can be attached to
Legend
For all that its weight is akin to wearing half a tank, mega armour is incredibly resilient. Big Meks often build and wear it, adding unstable kustom weaponry, force field projectors, crushing klaws or even tellyport blastas that kill victims by beaming their component parts across a wide area, much to the Orks’ amusement.