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Orks · Datasheet

Big Mek With Kustom Force Field

Characters55 pts40mmOrks
M
6"
T
5
Sv
4+
Inv
-+
W
4
Ld
7+
OC
1
Ranged Weapons1 profile
  • Slugga
    pistol
    Rng
    12
    A
    1
    BS
    5+
    S
    4
    AP
    0
    D
    1
Melee Weapons1 profile
  • Choppa
    Rng
    Melee
    A
    4
    WS
    3+
    S
    5
    AP
    -1
    D
    1
Abilities5 abilities
Core
Faction
WargearGrot Helper
Once per battle, the bearer can overcharge its kustom force field one additional time.

Designer’s Note: Place a Grot Helper token next to the bearer, removing it once this ability has been used.
DatasheetMore DakkaShooting
While this model is leading a unit, each time a model in that unit makes a ranged attack, re-roll a Hit roll of 1.
DatasheetKustom Force Field
While this model is leading a unit, models in that unit have a 5+ invulnerable save against ranged attacks. Once per battle, at the start of any phase, this model can overcharge its kustom force field. If it does, until the end of the phase, this invulnerable save is improved to 4+.
Wargear Options
  • This model can be equipped with 1 grot helper.
Leader
Legend
Projected from a mass of whirly bits and alarmingly sparking worky gubbinz, the kustom force field is a wobbling energy dome that extends over the Big Mek and any nearby greenskins. Incoming enemy fire rebounds harmlessly from this unstable force field, leaving the Mek and his oblivious mates free to storm onward into battle.