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Orks · Datasheet

Meka-dread

Other210 ptsUse modelOrks
M
8"
T
10
Sv
2+
Inv
6+
W
16
Ld
7+
OC
5
Ranged Weapons1 profile
  • Killkannon
    Rng
    24
    A
    D6+3
    BS
    5+
    S
    9
    AP
    -2
    D
    2
Melee Weapons3 profiles
  • Dread killsaw
    Rng
    Melee
    A
    4
    WS
    3+
    S
    14
    AP
    -3
    D
    4
  • Dread rippa klaw
    Rng
    Melee
    A
    6
    WS
    3+
    S
    12
    AP
    -2
    D
    3
  • Stompy feet
    Rng
    Melee
    A
    4
    WS
    3+
    S
    7
    AP
    0
    D
    1
Abilities4 abilities
Core
Faction
DatasheetMekaniakMovement
At the end of your Movement phase, you can select one friendly Orks Vehicle model within 3" of this model. That VEHICLE model regains up to D3 lost wounds, and, until the start of your next Movement phase, each time that VEHICLE model makes an attack, add 1 to the Hit roll. Each model can only be selected for this ability once per turn.
DatasheetDead Rippy
If this model is equipped with 2 dread killsaws, those weapons have the [TWIN-LINKED] ability. If this model is equipped with 2 dread rippa klaws, those weapons have the [TWIN-LINKED] ability.
Wargear Options
  • This model’s killkannon can be replaced with one of the following:
    • 1 dread killsaw
    • 1 dread rippa klaw
  • This model’s dread rippa klaw can be replaced with one of the following:
    • 1 dread killsaw
    • 1 killkannon
Legend
Kustomised from the same basic chassis as Mega Dreads, Meka-Dreads commonly house a Mekboy who has wired himself into his own creation. They couple the spectacular firepower and close-quarters destruction of most Ork combat walkers with their pilot's ability to work crude but effective battlefield repairs on other damaged Orkoid war machines.