Stratagems
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ACCESS OVERRIDES
1 CPWHEN: Your Movement phase. TARGET: One ADEPTUS MECHANICUS unit from your army that has not been selected to move this phase and is not within Engagement Range of one or more enemy units. EFFECT: Select one closed Hatchway within 1" of your unit. Your unit can attempt to operate that Hatchway. RESTRICTIONS: Until the end of the turn, your unit cannot attempt to operate a Hatchway again.
AGGRESSIVE IMPULSE
1 CPWHEN: Your Movement phase. TARGET: One Skorpius Dunerider model from your army that has not been selected to move this phase. EFFECT: Until the end of the turn, each time an ADEPTUS MECHANICUS unit disembarks from that model after it has made a Normal move, that unit is still eligible to declare a charge this turn.
AGGRESSOR IMPERATIVE
1 CPWHEN: Your Movement phase. TARGET: One SKITARII unit from your army that has not been selected to move this phase. If that unit is BATTLELINE, you can also target one friendly SKITARII unit (excluding BATTLELINE units) within 6" of it. EFFECT: Until the end of the phase, each time one of those units Advances, do not make an Advance roll for it. Instead, until the end of the phase, add 6" to the Move characteristic of models in that unit.
ANALYTICAL DIVINATION
1 CPWHEN: Your opponent’s Movement phase, just after an enemy unit ends a Normal, Advance or Fall Back move. TARGET: One Adeptus Mechanicus Infantry unit (excluding Kataphron units) from your army that is within 9" of that enemy unit and not within Engagement Range of one or more enemy units. EFFECT: Your unit can make a Normal move of up to D6", or up to 6" instead if it is a HALO OVERRIDE unit.
ANALYTIC REPRISALS
1 CPWHEN: Your opponent’s Shooting phase, just after an enemy unit has shot. TARGET: One Skitarii Infantry unit from your army that lost one or more models as a result of the attacking unit’s attacks. EFFECT: Your unit can shoot as if it were your Shooting phase, but must target only that enemy unit when doing so, and can only do so if that enemy unit is an eligible target.
AUTO-DIVINATORY TARGETING
1 CPWHEN: Your Command phase. TARGET: One LEGIO CYBERNETICA or ADEPTUS MECHANICUS VEHICLE unit from your army, and one objective marker. EFFECT: Until the start of your next Command phase, ranged weapons equipped by models in your unit have a Ballistic Skill characteristic of 3+ and the [IGNORES COVER] ability, but they can only target units within range of the selected objective marker.
AUTO-ORACULAR RETRIEVAL
2 CPWHEN: Your Shooting phase. TARGET: One ADEPTUS MECHANICUS unit from your army that disembarked from a TRANSPORT this turn. EFFECT: Until the end of the phase, each time a model in your unit makes a ranged attack that targets an enemy unit within range of your Acquisition objective marker, add 1 to the Wound roll.
AUTO-VENGEANCE
1 CPWHEN: Fight phase, just after an enemy unit has selected its targets. TARGET: One ADEPTUS MECHANICUS unit from your army that was selected as the target of one or more of the attacking unit’s attacks. EFFECT: Until the end of the phase, each time a model in your unit is destroyed, if that model has not fought this phase, roll one D6: on a 3+, do not remove it from play. That destroyed model can fight after the attacking unit has finished making its attacks, and is then removed from play.
BALEFUL HALO
2 CPWHEN: Fight phase, just after an enemy unit has selected its targets. TARGET: One ADEPTUS MECHANICUS unit from your army (excluding Vehicle units) that was selected as the target of one or more of that enemy unit’s attacks. If that unit is BATTLELINE, you can also target one friendly SKITARII unit (excluding BATTLELINE units) within 6" of it. EFFECT: Until the end of the turn, each time an attack is made that targets your unit, subtract 1 from the Wound roll.
BALLISTIC SYNCHRONY
1 CPWHEN: Your Shooting phase. TARGET: One ADEPTUS MECHANICUS unit from your army that has not been selected to shoot this phase. EFFECT: Until the end of the phase, ranged weapons equipped by models in your unit have the [LETHAL HITS] ability.
BENEVOLENCE OF THE OMNISSIAH
1 CPWHEN: Your Command phase. TARGET: One LEGIO CYBERNETICA or ADEPTUS MECHANICUS VEHICLE unit from your army. EFFECT: Until the start of your next Command phase, models in your unit have the Feel No Pain 6+ ability, which is improved to Feel No Pain 5+ against mortal wounds.
BINHARIC OFFENCE
2 CPWHEN: The start of your Shooting phase or the start of the Fight phase. TARGET: Two SKITARII units from your army that have not been selected to shoot or fight this phase, and one enemy unit. EFFECT: Until the end of the phase, improve the Armour Penetration characteristic of weapons equipped by models in both of your units by 1. RESTRICTIONS: Until the end of the phase, each time a model in either of your units makes an attack, it can only target that enemy unit (and only if it is an eligible target].
BIONIC ENDURANCE
1 CPWHEN: Your opponent’s Shooting phase orthe Fight phase, just after an enemy unit has selected its targets. TARGET: One SICARIAN, PTERAXII or SYDONIAN unit from your army that was selected as the target of one or more of the attacking unit’s attacks. EFFECT: Until the end of the phase, models in your unit have the Feel No Pain 5+ ability.
BULWARK IMPERATIVE
2 CPWHEN: Your opponent’s Shooting phase, just after an enemy unit has selected its targets. TARGET: One SKITARII unit from your army that was selected as the target of one or more of the attacking unit’s attacks. If that unit is BATTLELINE, you can also target one friendly SKITARII unit (excluding BATTLELINE units) within 6" of it. EFFECT: Until the end of the phase, models in those units from your army have a 4+ invulnerable save.
CACHED ACQUISITION
1 CPWHEN: Any phase. TARGET: One ADEPTUS MECHANICUS unit from your army that was just destroyed while it was within range of an objective marker you controlled. You can use this Stratagem on that unit even though it was just destroyed. EFFECT: That objective marker remains under your control, even if you have no models within range of it, until your opponent controls it at the start or end of any turn.
CHANT OF THE REMORSELESS FIST
1 CPWHEN: Fight phase. TARGET: One CULT MECHANICUS unit from your army that has not been selected to fight this phase. EFFECT: Until the end of the phase, each time a CULT MECHANICUS model in your unit makes a melee attack, add 1 to the Wound roll.
ELECTROGHEIST VISITATIONS
1 CPWHEN: Your opponent’s Shooting phase or the Fight phase, just after an enemy unit has selected its targets. TARGET: One ELEcTRO-PRIESTS unit from your army that was selected as the target of one or more of the attacking unit’s attacks. EFFECT: Until the end of the phase, each time an attack targets your unit, if the attacking model is within 6” of your unit, subtract 1 from the Hit roll.
ERADICATION PROTOCOLS
1 CPWHEN: Your Shooting phase or the Fight phase. TARGET: One ADEPTUS MECHANICUS unit from your army that has not been selected to shoot or fight this phase. EFFECT: Until the end of the phase, each time a model in your unit makes an attack, re-roll a Wound roll of 1, and, if it is a HALO OVERRIDE unit, re-roll a Hit roll of 1.
EXPEDITED PURGE PROTOCOL
1 CPWHEN: Your Charge phase. TARGET: One SKITARII unit from your army. EFFECT: Until the end of the phase, your unit is eligible to declare a charge in a turn in which it Advanced.
EXTINCTION ORDER
1 CPWHEN: Your Command phase. TARGET: One Tech-Priest model from your army and one objective marker within 24" of that model. EFFECT: Roll one D6 for each enemy unit within range of that objective marker. On a 4+, that unit suffers 1 mortal wound and it must take a Battle-shock test.
GUIDED RETREAT
1 CPWHEN: Your Movement phase, just after an ADEPTUS MECHANICUS unit from your army makes a Fall Back move. TARGET: That ADEPTUS MECHANICUS unit. EFFECT: Until the end of the turn, your unit is eligible to shoot and declare a charge in a turn in which it Fell Back, and, if it is a HALO OVERRIDE unit, you can re-roll Desperate Escape tests taken for it.
INCANTATION OF THE IRON SOUL
1 CPWHEN: Any phase, just after you allocate a mortal wound to a CULT MECHANICUS model from your army. TARGET: That CULT MECHANICUS model’s unit. EFFECT: Until the end of the phase, CULT MECHANICUS models in your unit have the Feel No Pain 4+ ability against mortal wounds.
INCENSE EXHAUSTS
1 CPWHEN: Your opponent’s Shooting phase, just after an enemy unit has selected its targets. TARGET: One ADEPTUS MECHANICUS INFANTRY unit from your army that was selected as the target of one or more of the attacking unit’s attacks, and one friendly ADEPTUS MECHANICUS SMOKE unit within 6" of it. EFFECT: Until the end of the phase, both of those units have the Stealth ability and the Benefit of Cover.
INFOSLAVE SKULL
1 CPWHEN: Your Command phase. TARGET: One TECH-PRIEST model from your army and one objective marker within 24" of that model (excluding your Acquisition objective marker]. EFFECT: Until the start of your next Command phase, that objective marker is also considered to be one of your Acquisition objective markers for all rules purposes.
INTEGRATIVE WITHDRAWAL
1 CPWHEN: Your Shooting phase. TARGET: One SKITARII unit from your army that has not been selected to shoot this phase. EFFECT: Until the end of the phase, your unit is eligible to shoot in a turn in which it Fell Back. In addition, after your unit has shot this phase, if it is within 1" of an open Hatchway and is not within Engagement Range of one or more enemy units, you can close that Hatchway.
ISOLATE AND DESTROY
1 CPWHEN: Your Shooting phase. TARGET: One SICARIAN, PTERAXII, SYDONIAN, IRONSTRIDER BALLISTARII or SKITARII MOUNTED unit from your army that has not been selected to shoot this phase. EFFECT: Until the end of the phase, each time a model in your unit makes an attack, if there are no other enemy units within 6" of the unit targeted by that attack, add 1 to the Wound roll.
LETHAL DOSAGE
1 CPWHEN: Your Shooting phase. TARGET: One ADEPTUS MECHANICUS unit from your army that has not been selected to shoot this phase. EFFECT: Until the end of the phase, ranged weapons equipped by models in your unit have the [LETHAL HITS] ability.
LITANY OF THE ELECTROMANCER
1 CPWHEN: Your Shooting phase. TARGET: One CULT MECHANICUS unit from your army. EFFECT: Roll one D6 for each enemy unit within 6" of one or more CULT MECHANICUS models in your unit, adding 1 to the result if that model is an ELECTRO-PRIEST. On a 5+, that enemy unit suffers D3 mortal wounds.
LUMINESCENT BLESSING
1 CPWHEN: Your opponent’s Shooting phase, just after an enemy unit has selected its targets. TARGET: One CULT MECHANICUS unit from your army that was selected as the target of one or more of the attacking unit’s attacks. EFFECT: Until the end of the phase, CULT MECHANICUS models in your unit have a 4+ invulnerable save.
MACHINE SPIRIT RESURGENT
1 CPWHEN: Your Command phase. TARGET: One LEGIO CYBERNETICA or ADEPTUS MECHANICUS VEHICLE unit from your army that is below its Starting Strength. EFFECT: Until the start of your next Command phase, each time a model in your unit makes an attack, you can re-roll the Hit roll. If your unit is Below Half-strength, you can re-roll the Wound roll as well.
MACHINE SUPERIORITY
1 CPWHEN: Your Command phase. TARGET: One LEGIO CYBERNETICA or ADEPTUS MECHANICUS VEHICLE unit from your army. EFFECT: Until the end of the turn, your unit is eligible to shoot in a turn in which it Fell Back and you can ignore any or all modifiers to its characteristics and/or to any roll or test made for it (excluding modifiers to saving throws).
MOTIVE IMPERATIVE
1 CPWHEN: Your Command phase. TARGET: One ADEPTUS MECHANICUS VEHICLE unit from your army. EFFECT: Until the start of your next Command phase, add 3" to the Move characteristic of models in your unit and add 1 to Advance and Charge rolls made for it.
NEURAL OVERLOAD
1 CPWHEN: Your Movement phase. TARGET: One ADEPTUS MECHANICUS unit from your army. EFFECT: If your unit is a HALO OVERRIDE unit, it suffers D3 mortal wounds. Select one Override ability. Until the start of your next Command phase, that ability is active for your unit. Designer’s Note: This means that if the targeted unit already has the HALO OVERRIDE keyword, it can be affected by multiple Override abilities at the same time, but suffers mortal wounds to do so. Alternatively, if your unit does not have the HALO OVERRIDE keyword, it instead has the chosen Override ability until the start of your next Command phase, but does not benefit from any other Override abilities that are active.
OMNISSIAH’S GUIDANCE
1 CPWHEN: Your Shooting phase. TARGET: One ADEPTUS MECHANICUS unit from your army that has not been selected to shoot this phase. EFFECT: Until the end of the phase, models in your unit can ignore other models in their unit for the purposes of determining visibility.
OMNI-TARGETERS
1 CPWHEN: Your Shooting phase. TARGET: One ADEPTUS MECHANICUS unit from your army that has not been selected to shoot this phase. EFFECT: Until the end of the phase, ranged weapons equipped by models in your unit have the [PISTOL] ability. If one or more of those weapons already have this ability, then until the end of the phase, each time an attack is made with such a weapon that targets a unit within 6", add 1 to the Hit roll.
POWER OF THE MOTIVE FORCE
1 CPWHEN: Your Charge phase. TARGET: One ELEcTRO-PRIESTS unit from your army. EFFECT: Until the end of the phase, your unit is eligible to declare a charge in a turn in which it Advanced.
PRE-CALIBRATED PURGE SOLUTION
1 CPWHEN: Your Shooting phase. TARGET: One ADEPTUS MECHANICUS unit from your army that has not been selected to shoot this phase. If that unit is BATTLELINE, you can also target one friendly SKITARII unit (excluding BATTLELINE units) within 6" of it. EFFECT: Until the end of the phase, each time a model in one of those units makes a ranged attack, if the target of that attack is within your opponent’s deployment zone, you can re-roll the Hit roll.
PRECISION ONSLAUGHT
1 CPWHEN: Your Charge phase, just after a Sicarian unit from your army declares a charge. TARGET: That SICARIAN unit. EFFECT: Until the end of the phase, when your unit ends a Charge move, select one enemy unit within Engagement Range of it, then roll one D6 for each model in your unit that is within Engagement Range of that enemy unit: for each 4+, that enemy unit suffers 1 mortal wound.
PRECOGNITATED FIREFIELDS
1 CPWHEN: Your Shooting phase. TARGET: One SKITARII unit from your army that has not been selected to shoot this phase. EFFECT: Until the end of the phase, ranged weapons equipped by models in your unit have the [SUSTAINED HITS 1] ability. If your unit has the BATTLELINE keyword, those weapons have the [SUSTAINED HITS 2] ability instead.
PRIORITY RECLAMATION
1 CPWHEN: Fight phase, just before an ADEPTUS MECHANICUS unit from your army Consolidates. TARGET: That ADEPTUS MECHANICUS unit. EFFECT: Until the end of the phase, each time a model in your unit makes a Consolidation move, it can move up to 6" instead of up to 3", provided your unit ends that Consolidation move within range of your Acquisition objective marker. RESTRICTIONS: You cannot target a unit with this Stratagem if it is within 3" of one or more enemy units.
PROGRAMMED WITHDRAWAL
1 CPWHEN: End of your opponent’s Fight phase. TARGET: Up to two SICARIAN units from your army, or one SKITARII INFANTRY or SKITARII MOUNTED unit from your army. EFFECT: Remove those units from the battlefield and place them into Strategic Reserves. RESTRICTIONS: Each unit targeted with this Stratagem must be more than 3" away from all enemy units.
REACTIVE SAFEGUARD
1 CPWHEN: Your opponent’s Charge phase, just after an enemy unit has declared a charge. TARGET: One ADEPTUS MECHANICUS INFANTRY unit from your army within range of your Acquisition objective marker that was selected as a target of that charge, and one friendly ADEPTUS MECHANICUS TRANSPORT. EFFECT: Your unit can embark within that TRANSPORT. RESTRICTIONS: Every model in your unit must be within 3" of that TRANSPORT and there must be sufficient transport capacity to embark the entire unit.
RESPONSIVE SHIELDING
1 CPWHEN: Your opponent's Shooting phase or the Fight phase, just after an enemy unit has selected its targets. TARGET: One SKITARII unit from your army that is within range of an objective marker and was selected as the target of one or more of the attacking unit’s attacks. EFFECT: Until the end of the phase, models in your unit have a 4+ invulnerable save.
SAVIOUR SYSTEMS
1 CPWHEN: Your opponent’s Shooting phase. TARGET: One ADEPTUS MECHANICUS unit from your army (excluding KATAPHRON units) that was selected as the target of one or more of the attacking unit’s attacks. EFFECT: Until the end of the phase, each time an attack targets your unit, subtract 1 from the Wound roll.
SERVO‑DRIVEN CHARGE
1 CPWHEN: Fight phase. TARGET: One ADEPTUS MECHANICUS unit from your army that has not been selected to fight this phase. EFFECT: Until the end of the phase, melee weapons equipped by models in your unit have the [LANCE] ability.
SHROUD PROTOCOLS
1 CPWHEN: Your opponent’s Shooting phase, just after an enemy unit has selected its targets. TARGET: One SKITARII INFANTRY unit from your army that was selected as the target of one or more of the attacking unit’s attacks. EFFECT: Until the end of the phase, your unit can only be selected as the target of a ranged attack if the attacking model is within 18".
TARGETING OVERRIDE
1 CPWHEN: Your Shooting phase or the Fight phase. TARGET: One ADEPTUS MECHANICUS unit from your army that has not been selected to shoot or fight this phase. EFFECT: Until the end of the phase, each time a model in your unit makes an attack, an unmodified Hit roll of 5+ scores a Critical Hit.
TETHER-TENDRILS
1 CPWHEN: Your opponent’s Movement phase, just after an enemy unit is selected to Fall Back. TARGET: One TEcH-PRIEST or ELEcTRO-PRIESTS unit from your army that is within Engagement Range of that enemy unit. EFFECT: Until the end of the phase, when that enemy unit Falls Back, models in it must take Desperate Escape tests as if their unit was Battle-shocked. When doing so, if that enemy unit is also Battle-shocked by other means, subtract 1 from each of those Desperate Escape tests.
THREAT‑COGITATION TARGETERS
1 CPTRANSCENDENT COGITATION
1 CPWHEN: Your Command phase. TARGET: One LEGIO CYBERNETICA or ADEPTUS MECHANICUS VEHICLE unit from your army. EFFECT: Until the start of your next Command phase, the Conqueror Imperative and Protector Imperative are both active for your unit.
TRIBUTE OF EMPHATIC VENERATION
1 CPWHEN: Start of your Movement phase. TARGET: One CULT MECHANICUS unit from your army and one enemy unit within 18" of it. EFFECT: That enemy unit must take a Battle-shock test. If that test is failed, until the start of your next Command phase, each time a model in that enemy unit makes an attack, subtract 1 from the Hit roll.
UNRELENTING AGGRESSION
1 CPWHEN: Your Movement phase, just after an ADEPTUS MECHANICUS unit from your army Falls Back. TARGET: That ADEPTUS MECHANICUS unit. EFFECT: Until the end of the turn, your unit is eligible to shoot in a turn in which it Fell Back. If your unit has the Skitarii keyword, your unit is eligible to shoot and declare a charge in a turn in which it Fell Back instead.
UNSHACKLED WRATH
1 CPWHEN: Your Shooting phase. TARGET: One Skitarii unit from your army that has not been selected to shoot this phase. EFFECT: Select the [SUSTAINED HITS 1] or [LETHAL HITS] ability. Until the end of the phase, ranged weapons equipped by models in your unit have the selected ability. You can instead select the [SUSTAINED HITS 1], [LETHAL HITS] and [HAZARDOUS] abilities to apply to those weapons until the end of the phase.
VERSE OF VENGEANCE
1 CPWHEN: Fight phase, just after an enemy unit has selected its targets. TARGET: One CULT MECHANICUS unit from your army that was selected as the target of one or more of the attacking unit’s attacks. EFFECT: Until the end of the phase, each time a CULT MECHANICUS model in your unit is destroyed, if that model has not fought this phase, roll one D6: on a 4+, do not remove it from play. The destroyed model can fight after the attacking model’s unit has finished making its attacks, and is then removed from play.