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Imperial Knights

Questor Forgepact

Detachment · 6 stratagems · 4 enhancements

Detachment Rule

Cogbound Alliance

The Nobles of Questor Mechanicus houses commonly fight alongside the armies of forge worlds. They are bound together by their shared devotion to the Machine Cult.

Imperial Knights units from your army have the following the ability:

Sacristan Pledge: In your Command phase, one model in this unit regains 1 lost wound. If this unit is within 3" of one or more friendly Tech-Priest models, one model in this unit regains up to D3 lost wounds instead.

Adeptus Mechanicus units from your army have the following ability:

Divine Inspiration: Each time a model in this unit makes a ranged attack, re-roll a Hit roll of 1. If this unit is within 6" of one or more friendly IMPERIAL KNIGHTS units, re-roll a Wound roll of 1 as well.

FORGE WORLD ALLIES
You can include the following ADEPTUS MECHANICUS units in your army: Tech-Priest Dominus; Tech-Priest Manipulus; Skitarii Marshal; Skitarii Rangers; Skitarii Vanguard. The combined points cost of such units depends on your battle size:
  • Incursion: Up to 250 pts
  • Strike Force: Up to 500 pts
  • Onslaught: Up to 750 pts

No ADEPTUS MECHANICUS models from your army can be your WARLORD.

Stratagems

AGGRESSION BEGETS AGGRESSION

1 CP
Questor Forgepact – Strategic Ploy Stratagem · Shooting phase
WHEN: Your Shooting phase.

TARGET: One Imperial Knights unit from your army or one Imperial Knights Character unit from your army and one friendly Adeptus Mechanicus unit that is within 6" of that unit.

EFFECT: Until the end of the phase, ranged weapons equipped by models in your units have the [ASSAULT] ability.

BONDED IMPERATIVE

1 CP
Questor Forgepact – Epic Deed Stratagem · Command phase
WHEN: Your Command phase, just before an Imperial Knights Character unit from your army uses a Bondsman ability.

TARGET: That IMPERIAL KNIGHTS CHARACTER unit.

EFFECT: When selecting targets for that use of that Bondsman ability, you can select one friendly Adeptus Mechanicus unit within 12" of your unit in addition, or instead of selecting one Armiger model. Until the start of your next Command phase, every model in that ADEPTUS MECHANICUS unit is affected by that Bondsman ability.

RESTRICTIONS: You cannot target a Knight Preceptor with this Stratagem.

MACHINE FOCUS

1 CP
Questor Forgepact – Strategic Ploy Stratagem · Command phase
WHEN: Your Command phase.

TARGET: One Imperial Knights unit from your army.

EFFECT: Until the start of your next turn, your unit
can ignore any or all modifiers to the following: the Weapon Skill or Ballistic Skill characteristics of weapons equipped by its models; any Hit roll or Wound roll made for it.

OMNISSIAH’S GRACE

1 CP
Questor Forgepact – Strategic Ploy Stratagem · Any phase
WHEN: Any phase, just after a mortal wound is allocated to an Imperial Knights or Adeptus Mechanicus unit from your army.

TARGET: That IMPERIAL KNIGHTS or ADEPTUS MECHANICUS unit.

EFFECT: Until the end of the phase, models in your unit have the Feel No Pain 5+ ability against mortal wounds.

THRONEGHEIST FURY

1 CP
Questor Forgepact – Strategic Ploy Stratagem · Movement phase
WHEN: Your opponent’s Movement phase, just after an enemy unit is set up or ends a Normal, Advance, or Fall Back move.

TARGET: One Imperial Knights Titanic unit from your army that is within 24" of and visible to that enemy unit.

EFFECT: Select one ranged weapon equipped by a model in your unit. That model can shoot at that enemy unit (and only if it is an eligible target). When doing so, that model can only make attacks with that weapon and each time it makes a ranged attack, an unmodified Hit roll of 6 is required to score a hit, irrespective of the attacking weapon’s Ballistic Skill or any modifiers.

VENGEANCE OF THE MACHINE CULT

1 CP
Questor Forgepact – Strategic Ploy Stratagem · Any phase
WHEN: Any phase.

TARGET: One Imperial Knights unit from your army that was just destroyed. You can use this Stratagem on that unit even though it was just destroyed.

EFFECT: Until the end of the battle, the enemy unit that destroyed your unit is Marked. Each time an Adeptus Mechanicus model from your army makes an attack that targets a Marked unit, that attack has the [LETHAL HITS] ability.

Enhancements

Vocifer Magnificat (Aura)

15 pts
IMPERIAL KNIGHTS model only. While an enemy unit is within 6" of the bearer, worsen the Leadership characteristic of models in that unit by 1. While a friendly Adeptus Mechanicus unit is within 6" of the bearer, improve the Leadership characteristic of models in that ADEPTUS MECHANICUS unit by 1.

Knight of the Opus Machina

20 pts
IMPERIAL KNIGHTS model only. Each time the bearer makes a ranged attack, if the bearer is within 6" of one or more friendly Adeptus Mechanicus units, re-roll a Hit roll of 1.

Omnissian Champion

30 pts
IMPERIAL KNIGHTS model only. Add 4 to the bearer’s Wounds characteristic.

Magos Questoris

35 pts
Tech-Priest model only. While the bearer is within 3" of one or more friendly Imperial Knights units, it has the Lone Operative ability. In your Command phase, select one friendly Imperial Knights model within 3" of the bearer. That model regains up to 2 lost wounds.

Eligible Units