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Imperial Knights · Datasheet

Armiger Helverin

Other135 pts100mmImperial Knights
M
12"
T
9
Sv
3+
Inv
5+
W
14
Ld
7+
OC
6

* against ranged attacks only

Ranged Weapons3 profiles
  • Armiger autocannon
    Rng
    48
    A
    4
    BS
    3+
    S
    9
    AP
    -1
    D
    3
  • Meltagun
    melta 2
    Rng
    12
    A
    1
    BS
    3+
    S
    9
    AP
    -4
    D
    D6
  • Questoris heavy stubber
    rapid fire 3
    Rng
    36
    A
    3
    BS
    3+
    S
    4
    AP
    -1
    D
    1
Melee Weapons1 profile
  • Armoured feet
    Rng
    Melee
    A
    4
    WS
    3+
    S
    6
    AP
    0
    D
    1
Abilities3 abilities
Core
Faction
DatasheetSuppression ProtocolsShooting
In your Shooting phase, after this model has shot, select one enemy unit (excluding MONSTERS and VEHICLES) hit by one or more of those attacks made with an Armiger autocannon. Until the start of your next turn, that enemy unit is suppressed. While a unit is suppressed, each time a model in that unit makes an attack, subtract 1 from the Hit roll.
Wargear Options
  • This model’s Questoris heavy stubber can be replaced with 1 meltagun.
Legend
From flanking positions, vanguard fire points and while loping forward in ambush, these fast-moving Knight suits lay down hails of heavy fire. Amongst Helverins’ key strategic roles are enfilading fire, scouting and suppression fire, using their autocannons to fire hundreds of shells per minute, and vow-bonded packs of these war engines can shatter an enemy assault in seconds.