Imperial Knights · Datasheet
Tech-priest Dominus
Characters65 pts⌀ 50mmImperial Knights · Adeptus Mechanicus
M
6"
T
4
Sv
2+
Inv
5+
W
4
Ld
7+
OC
1
Ranged Weapons
| Weapon | Range | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
Eradication ray – dissipated | 24 | D3 | 3+ | 6 | -1 | 1 |
Volkite blaster devastating wounds | 24 | 3 | 3+ | 5 | 0 | 2 |
Phosphor serpenta ignores cover, pistol | 18 | 1 | 3+ | 5 | -1 | 2 |
Macrostubber pistol | 12 | 5 | 3+ | 4 | 0 | 1 |
Eradication ray – focused | 12 | D3 | 3+ | 6 | -2 | 2 |
- Eradication ray – dissipatedRng24AD3BS3+S6AP-1D1
- Volkite blasterdevastating woundsRng24A3BS3+S5AP0D2
- Phosphor serpentaignores cover, pistolRng18A1BS3+S5AP-1D2
- MacrostubberpistolRng12A5BS3+S4AP0D1
- Eradication ray – focusedRng12AD3BS3+S6AP-2D2
Melee Weapons
| Weapon | Range | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
Omnissian axe | Melee | 4 | 3+ | 6 | -2 | 2 |
- Omnissian axeRngMeleeA4WS3+S6AP-2D2
Abilities
Faction
Core
DatasheetLord of the Machine Cult
While this model is leading a unit, models in that unit have the Feel No Pain 5+ ability. If that unit has the Electro-Priests keyword, models in that unit have the Feel No Pain 4+ ability instead.
DatasheetData-spikeFight
At the start of the Fight phase, you can select one enemy VEHICLE unit within Engagement Range of this model’s unit and roll one D6: on a 4+, that enemy unit suffers D6 mortal wounds and, until the end of the phase, the Weapon Skill characteristic of melee weapons equipped by that enemy unit is worsened by 1.
Wargear Options
- This model’s macrostubber can be replaced with 1 phosphor serpenta.
- This model’s volkite blaster can be replaced with 1 eradication ray.
Leader
Can be attached to