Detachment Rule
First Prince of Chaos
Elevated to the status of Daemon Prince by the combined might of the four Dark Gods of Chaos, Be’lakor exudes unimaginable power.
MURDERER’S COWL The most murderous seek not to hide in the Dark Master’s pall. The shadows extend before them, offering a rapid route to slaughter. SHADOW LEGION KHORNE units only. This unit is eligible to shoot and declare a charge in a turn in which it Advanced. |
PENUMBRAL PUPPETRY Mutative agents of change, touched by the Dark Master’s umbral aura, summon illusory magicks to confound and confuse their desperate foes. SHADOW LEGION TZEENTCH units only. Each time an attack targets this unit, subtract 1 from the Hit roll. |
GLOAM ROT Borne upon the gloaming wisp of Be’lakor’s shadow, this debilitating curse atrophies muscle and withers flesh, greatly weakening its victims. SHADOW LEGION NURGLE units only. Each time an attack targets this unit, if the Strength characteristic of that attack is greater than this unit’s Toughness characteristic, subtract 1 from the Wound roll. |
SHADOW’S CARESS The Dark Master’s shadow falls across his thralls, masking their approach. SHADOW LEGION SLAANESH units only. Enemy units cannot use the Fire Overwatch Stratagem to shoot at this unit. |
DISCIPLES OF BE’LAKOR Be’lakor’s immortal ego draws into his orbit those as yet unclaimed by any one Chaos God. Their hate-filled pacts are made to the entire fell pantheon, and the dangerous boons they receive see them plunged along paths of perpetual night straight into the enemy’s midst. SHADOW LEGION UNDIVIDED units only.
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Stratagems
BINDING SHADOW
1 CPTARGET: Up to one Shadow Legion Heretic Astartes unit from your army and up to one Shadow Legion Legiones Daemonica unit from your army. You can only select units that are not within Engagement Range of one or more enemy units.
EFFECT: Remove those selected units from the battlefield and place them into Strategic Reserves.
CHANNELLED WRATH
1 CPTARGET: One Shadow Legion unit from your army that has not been selected to fight this phase.
EFFECT: Until the end of the phase, melee weapons equipped by models in your unit have the [LANCE] ability. If your unit has the Khorne keyword, until the end of the phase, improve the Armour Penetration characteristic of those weapons by 1 as well.
DEATH DENIED
1 CPTARGET: One Shadow Legion unit from your army.
EFFECT: One model in your unit regains up to 3 lost wounds. In addition, If your unit has the Tzeentch keyword, return up to one destroyed model (excluding Character models) to your unit with its full wounds remaining.
ENCROACHING DARKNESS
1 CPTARGET: Up to one Shadow Legion Heretic Astartes unit from your army and up to one Shadow Legion Legiones Daemonica unit from your army. You can only select units that arrived from Reserves this turn.
EFFECT: Until the end of the phase, weapons equipped by models in your selected units have the [IGNORES COVER] ability.
SHADE PATH
2 CPTARGET: One Shadow Legion unit from your army that was selected as a target of that charge.
EFFECT: Until the end of the phase, subtract 2 from Charge rolls made for that enemy unit. In addition, if your unit has the Nurgle keyword, that enemy unit must take a Battle-shock test.
SPITEFUL DEMISE
1 CPTARGET: That SHADOW LEGION unit. You can use this Stratagem on that unit even though it was just destroyed.
EFFECT: Roll one D6 for each enemy unit that is within Engagement Range of the last model in your unit, adding 2 to the result if your unit has the Slaanesh keyword: on a 4-5, that enemy unit suffers D3 mortal wounds; on a 6+, that enemy unit suffers 3 mortal wounds.