Chaos Daemons · Datasheet
Fluxmaster
Characters60 pts⌀ 60mm flying baseLegiones Daemonica
M
12"
T
4
Sv
6+
Inv
4+
W
4
Ld
7+
OC
1
Ranged Weapons
| Weapon | Range | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
Arcane Fireball – witchfire psychic | 18 | 3 | 3+ | 5 | -1 | D3 |
Arcane Fireball – focused witchfire devastating wounds, hazardous, psychic | 18 | 3 | 3+ | 6 | -2 | D3 |
- Arcane Fireball – witchfirepsychicRng18A3BS3+S5AP-1DD3
- Arcane Fireball – focused witchfiredevastating wounds, hazardous, psychicRng18A3BS3+S6AP-2DD3
Melee Weapons
| Weapon | Range | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
Herald combat weapon psychic | Melee | 3 | 4+ | 4 | -1 | 1 |
- Herald combat weaponpsychicRngMeleeA3WS4+S4AP-1D1
Abilities
Core
Core
Faction
DatasheetFluxmaster
While this model is leading a unit, each time an attack is made against that unit, subtract 1 form the Hit roll.
DatasheetAltered Reality (Psychic)
Once per battle round, after a Hit roll, a Wound roll, or a saving throw is made for this model, you can change the result of that roll to a 6.
Wargear Options
- None
Leader
Can be attached to
Legend
Fluxmasters are Heralds of Tzeentch gifted with daemonic Discs as steeds. They streak through the air like scintillating comets, trailing a wake of altered reality behind them in which fate turns in the favour of Tzeentch’s servants and all their endeavours are rendered especially successful and potent.