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Imperial Agents · Datasheet

Voidsmen-at-arms

Other50–70 pts25mmAgents of the Imperium
M
6"
T
3
Sv
4+
Inv
-+
W
1
Ld
7+
OC
2
Ranged Weapons4 profiles
  • Artificer shotgun
    assault
    Rng
    12
    A
    2
    BS
    4+
    S
    4
    AP
    0
    D
    2
  • Lasgun
    rapid fire 1
    Rng
    24
    A
    1
    BS
    4+
    S
    3
    AP
    0
    D
    1
  • Laspistol
    pistol
    Rng
    12
    A
    1
    BS
    4+
    S
    3
    AP
    0
    D
    1
  • Voidsman rotor cannon
    heavy, sustained hits 1
    Rng
    24
    A
    6
    BS
    5+
    S
    6
    AP
    0
    D
    1
Melee Weapons2 profiles
  • Close combat weapon
    Rng
    Melee
    A
    1
    WS
    4+
    S
    3
    AP
    0
    D
    1
  • Vicious bite
    Rng
    Melee
    A
    3
    WS
    4+
    S
    4
    AP
    0
    D
    1
Abilities3 abilities
Faction
DatasheetMasters of Close ConfinesShooting
Each time a model in this unit makes a ranged attack that targets the closest eligible target, that attack has the [LETHAL HITS] ability.
Special (правая колонка)NAVY BODYGUARD
If your Army Faction is not AGENTS OF THE IMPERIUM, then for each Voidfarers Character unit you include in your army, you can include one VOIDSMEN-AT-ARMS unit in your army that does not count towards the number of RETINUE units your army can include (see Assigned Agents)
Leader
Legend
Voidsmen-at-Arms provide security on the ships of many Rogue Traders. Well drilled and often well equipped, they are highly adept at fighting in vessel corridors and other close-quarters environments.