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Grey Knights · Datasheet

Paladin Squad

Other180–450 pts40mmGrey Knights
M
5"
T
5
Sv
2+
Inv
4+
W
3
Ld
6+
OC
1
Ranged Weapons4 profiles
  • Incinerator
    ignores cover, torrent
    Rng
    12
    A
    D6
    BS
    N/A+
    S
    6
    AP
    -1
    D
    1
  • Psilencer
    precision, psychic, sustained hits 1
    Rng
    24
    A
    6
    BS
    2+
    S
    5
    AP
    0
    D
    1
  • Psycannon
    psychic
    Rng
    24
    A
    3
    BS
    2+
    S
    8
    AP
    -1
    D
    2
  • Storm bolter
    rapid fire 2
    Rng
    24
    A
    2
    BS
    2+
    S
    4
    AP
    0
    D
    1
Melee Weapons1 profile
  • Nemesis force weapon
    psychic
    Rng
    Melee
    A
    4
    WS
    2+
    S
    6
    AP
    -2
    D
    2
Abilities5 abilities
Core
Faction
DatasheetAttuned Onslaught (Psychic)Charge
Each time this unit makes a Charge move, until the end of the turn, add 1 to the Damage characteristic of melee weapons equipped by PALADIN SQUAD models in this unit.
WargearAncient’s Banner
Add 1 to the Objective Control characteristic of models in the bearer’s unit.
WargearApothecary's NartheciumCommand
In your Command phase, if the bearer is not destroyed, you can return 1 destroyed model (excluding CHARACTERS) to the bearer’s unit.
Wargear Options
  • For every 5 models in this unit, up to 2 Paladins can each have their storm bolter replaced with one of the following:
    • 1 incinerator
    • 1 psilencer
    • 1 psycannon
  • 1 Paladin can have its storm bolter replaced with 1 Apothecary’s narthecium.
  • 1 Paladin’s storm bolter can be replaced with one of the following:
    • 1 incinerator and 1 Ancient’s banner
    • 1 psilencer and 1 Ancient’s banner
    • 1 psycannon and 1 Ancient’s banner
    • 1 storm bolter and 1 Ancient’s banner*
  • * That model’s storm bolter cannot be replaced.
Leader
Legend
Even amongst the rarefied ranks of the Grey Knights, Paladins are exceptional warriors whose potent psychic powers intertwine seamlessly with their martial bladework to devastate even the mightiest foes. Often accompanied by Apothecaries or banner-bearing Ancients, they are the favoured bodyguards of Brother-Captains and Grand Masters alike.