Detachment Rule
Inescapable Corruption
The combined plague blessings of so many champions of the Plague God is universally contagious, a dreadful omnirot that infests flesh, metal and even the minds and souls of its victims.
Each time an enemy unit is selected to perform a Tactical Manoeuvre, if that unit is within Contagion Range of one or more units from your army, that enemy unit must take a Leadership test. If that test is failed, that Tactical Manoeuvre has no effect (that enemy unit is still eligible to shoot and declare a charge this turn as normal).
In addition, in your Command phase, roll one D6 for each objective marker that is within Contagion Range of one or more units from your army and is Secured by your opponent’s army: on a 5+, that objective marker is no longer Secured by your opponent’s army.
In addition, in your Command phase, roll one D6 for each objective marker that is within Contagion Range of one or more units from your army and is Secured by your opponent’s army: on a 5+, that objective marker is no longer Secured by your opponent’s army.
Stratagems
ALLIES OF ENTROPY
1 CPArch-Contaminators – Strategic Ploy Stratagem · Shooting phase
WHEN: Fight phase, just after an enemy unit has selected its targets.
TARGET: One DEATH GUARD unit from your army that was selected as the target of one or more of the attacking unit’s attacks.
EFFECT: Until the end of the phase, each time a model in your unit is destroyed, if that model has not fought this phase, roll one D6: on a 4+, do not remove the destroyed model from play; it can fight after the attacking unit has finished making its attacks, and is then removed from play.
TARGET: One DEATH GUARD unit from your army that was selected as the target of one or more of the attacking unit’s attacks.
EFFECT: Until the end of the phase, each time a model in your unit is destroyed, if that model has not fought this phase, roll one D6: on a 4+, do not remove the destroyed model from play; it can fight after the attacking unit has finished making its attacks, and is then removed from play.
CLOUD OF FLIES
1 CPArch-Contaminators – Battle Tactic Stratagem · Shooting phase
WHEN: Your opponent’s Shooting phase, just after an enemy unit has selected its targets.
TARGET: One DEATH GUARD unit from your army that was selected as the target of one or more of the attacking unit's attacks.
EFFECT: Until the end of the turn, each time an attack targets your unit, subtract 1 from the Hit roll.
TARGET: One DEATH GUARD unit from your army that was selected as the target of one or more of the attacking unit's attacks.
EFFECT: Until the end of the turn, each time an attack targets your unit, subtract 1 from the Hit roll.
CORROSIVE CURSE
1 CPArch-Contaminators – Strategic Ploy Stratagem · Shooting phase
WHEN: Start of your Shooting phase.
TARGET: One DEATH GUARD TERMINATOR unit from your army that is not within Engagement Range of one or more enemy units.
EFFECT: Select one objective marker within Contagion Range of and visible to your unit. That objective marker is Secured by your army.
RESTRICTIONS: You can only use this Stratagem once and, until the end of the turn, your unit is not eligible to shoot or declare a charge.
TARGET: One DEATH GUARD TERMINATOR unit from your army that is not within Engagement Range of one or more enemy units.
EFFECT: Select one objective marker within Contagion Range of and visible to your unit. That objective marker is Secured by your army.
RESTRICTIONS: You can only use this Stratagem once and, until the end of the turn, your unit is not eligible to shoot or declare a charge.
SEED OF CORRUPTION
1 CPArch-Contaminators – Strategic Ploy Stratagem · Shooting phase
WHEN: Your Shooting phase.
TARGET: One DEATH GUARD TERMINATOR unit from your army that has not been selected to shoot this phase.
EFFECT: If your unit was set up on the battlefield this turn, it can perform a Tactical Manoeuvre this phase as if it was not set up on the battlefield this turn.
TARGET: One DEATH GUARD TERMINATOR unit from your army that has not been selected to shoot this phase.
EFFECT: If your unit was set up on the battlefield this turn, it can perform a Tactical Manoeuvre this phase as if it was not set up on the battlefield this turn.
Enhancements
Miasmic Odour
0 ptsAdd 3" to the Contagion Range of the bearer.
Disgusting Reinvigoration
0 ptsEach time the bearer destroys an enemy model with a melee attack, roll one D6: on a 5+, the bearer regains one lost wound (to a maximum of two lost wounds per phase).