Death Guard · Datasheet
Lord of Contagion
Characters120 pts⌀ 40mmDeath Guard ·
M
5"
T
7
Sv
2+
Inv
4+
W
6
Ld
6+
OC
1
Melee Weapons
| Weapon | Range | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
Manreaper – strike lethal hits | Melee | 5 | 2+ | 9 | -2 | 3 |
Manreaper – sweep lethal hits | Melee | 10 | 2+ | 6 | -1 | 1 |
- Manreaper – strikelethal hitsRngMeleeA5WS2+S9AP-2D3
- Manreaper – sweeplethal hitsRngMeleeA10WS2+S6AP-1D1
Abilities
Core
Core
Faction
DatasheetVector of Disease
While this model is leading a unit, melee weapons equipped by models in that unit have the [SUSTAINED HITS 1] and [LANCE] abilities.
DatasheetUnholy Resilience
The first time a model with this ability is destroyed in a battle round, roll one D6 at the end of the phase. On a 2+, set that model back up on the battlefield, as close as possible to where it was destroyed and not within Engagement Range of any enemy units, with 3 wounds remaining. Each model can only be set up in this way once per battle.
Leader
Can be attached to
Legend
Lords of Contagion are the most aggressive of Nurgle’s champions. Their tactics are as brutal and blunt as they are effective. Striding unharmed through torrents of enemy fire in their nigh-impregnable Cataphractii plate, they sweep aside foes in violent bursts of gore with their snarl-toothed and corroded blades.