40k40k Portal
Astra Militarum · Datasheet

Commissar Yarrick

Characters150 pts32mmAstra Militarum
M
6"
T
4
Sv
4+
Inv
4+
W
5
Ld
6+
OC
1
Ranged Weapons3 profiles
  • Bale Eye
    precision
    Rng
    12
    A
    2
    BS
    2+
    S
    6
    AP
    -2
    D
    D3+1
  • Laspistol
    pistol
    Rng
    12
    A
    1
    BS
    2+
    S
    3
    AP
    0
    D
    1
  • Storm bolter
    rapid fire 2
    Rng
    24
    A
    2
    BS
    2+
    S
    4
    AP
    0
    D
    1
Melee Weapons2 profiles
  • Power klaw
    Rng
    Melee
    A
    4
    WS
    2+
    S
    8
    AP
    -2
    D
    2
  • Power sword
    Rng
    Melee
    A
    6
    WS
    2+
    S
    4
    AP
    -2
    D
    1
Abilities8 abilities
Core
Faction
DatasheetWill of Iron
The first time this model is destroyed, remove it from play, then, at the end of the phase, roll one D6: on a 2+, set this model back up on the battlefield as close as possible to where it was destroyed and not within Engagement Range of one or more enemy units, with 3 wounds remaining.
DatasheetHero of Hades HiveCommand
In your Command phase, you can select one of the abilities in the Hero of Hades Hive section (see below). Until the start of your next Command phase, this model has that ability.
Fortification (левая колонка)ORDERS
This OFFICER can issue up to 2 Orders to Regiment, Squadron or Titanic units.
PrimarchCounterstrategistMovement
At the end of your opponent’s Movement phase, you can select one enemy unit that was set up or ended a move within 9" of this model, and one friendly Regiment unit within 6" of and visible to this model that has not made a Normal move or been targeted with the Fire Overwatch Stratagem this phase. That REGIMENT unit can then either:
  • Make a Normal move of up to D6".
  • Shoot at that enemy unit, but only if it is an eligible target. Until the end of the phase, each time a model in that unit makes a ranged attack, an unmodified Hit roll of 6 is required to score a hit, irrespective of the attacking weapon’s Ballistic Skill or any modifiers.
  • Make a Surge move. To do so, roll one D6: models in that unit move a number of inches up to the result, but that unit must end that move as close as possible to the closest enemy unit (excluding AIRCRAFT). When doing so, those models can be moved within %000015002Engageme
PrimarchDecisive CommandCommand
The next Order issued by this model can be issued to one eligible friendly unit within 12" of this model; if this is the first Order issued by a unit from your army this Command phase, that Order affects not only that eligible unit, but every other eligible friendly unit within 6" of that eligible unit.
PrimarchInspiring Hero (Aura)
While a friendly ASTRA MILITARUM unit is within 6" of this model, you can re-roll Battle-shock and Leadership tests taken for that unit.
Wargear Options
  • None
Leader
Legend
Few champions of the Imperium inspire the common soldiery as does Commissar Sebastian Yarrick. He can also tear a swathe through his enemies, delivering thunderous blows with his trophy power klaw, mowing them down with his storm bolter, and delivering laser blasts from his ocular augmetic, the so-called Bale Eye.