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World Eaters

Skullsworn

Detachment · 4 stratagems · 2 enhancements

Detachment Rule

Reap the Tally

Nothing, not even death, can prevent these ferocious killers from claiming the skulls that are the Blood Gods due.

Each time a WORLD EATERS model from your army (excluding Khârn the Betrayer) is destroyed by a melee attack and it has not fought this phase, roll one D6: on a 5+, do not remove it from play. The destroyed model can fight after the attacking unit has finished making its attacks, and is then removed from play.

Stratagems

BLOOD RITE

1 CP
Skullsworn – Strategic Ploy Stratagem · Fight phase
WHEN: Fight phase, just after a WORLD EATERS TERMINATOR, EIGHTBOUND or EXALTED EIGHTBOUND unit from your army destroys an enemy unit.

TARGET: That unit.

EFFECT: Select one objective marker that your unit or the destroyed unit was within range of at the start of the phase. That objective marker is Secured by your army.

FURIOUS MOMENTUM

1 CP
Skullsworn – Strategic Ploy Stratagem · Fight phase
WHEN: Fight phase.

TARGET: One WORLD EATERS unit from your army that has not been selected to fight this phase.

EFFECT: Until the end of the phase, each time a model in your unit makes a Pile-in or Consolidation move, it can move up to 6" instead of up to 3".

RUINOUS RAMPAGE

1 CP
Skullsworn – Strategic Ploy Stratagem · Movement or Charge phase
WHEN: Your Movement or Charge phase.

TARGET: One WORLD EATERS TERMINATOR, EIGHTBOUND or EXALTED EIGHTBOUND unit from your army that has not been selected to move this phase and has not declared a charge this phase.

EFFECT: Until the end of the phase, when making a Normal, Advance or Charge move, your unit can move through a single closed Hatchway as if it was open. When doing so, that Hatchway is opened and cannot be closed for the rest of the battle. This can allow that unit to declare a charge against enemy units that are not visible to it, but to do so those enemy units must be within 1" of that Hatchway and wholly on the opposite side of it from your unit.

RESTRICTIONS: You can only use this Stratagem once per turn.

SHOCKING ONSLAUGHT

1 CP
Skullsworn – Battle Tactic Stratagem · Movement or Charge phase
WHEN: Your Movement or Charge phase, just after an enemy unit is selected to fire Overwatch.

TARGET: One WORLD EATERS unit from your army.

EFFECT: Until the end of the phase, each time an enemy unit is selected to fire Overwatch, it must take a Leadership test, subtracting 1 from the result: if failed, that enemy unit cannot fire Overwatch at your unit this phase.

Enhancements

Frenzied

0 pts
You can re-roll Advance and Charge rolls made for the bearer, and the bearer is eligible to declare a charge in a turn in which it Advanced.

Carmine Corona

0 pts
When the bearer destroys an enemy unit for the first time, until the end of the battle, the bearer has an Objective Control characteristic of 5.

Eligible Units

    Skullsworn · World Eaters · 40k Portal