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Tyranids · Datasheet

Tyrant Guard

Other80–160 pts50mmTyranids
M
6"
T
8
Sv
3+
Inv
-+
W
4
Ld
8+
OC
1
Melee Weapons3 profiles
  • Bone cleaver, lash whip and rending claws
    Rng
    Melee
    A
    3
    WS
    3+
    S
    5
    AP
    -1
    D
    2
  • Crushing claws and rending claws
    twin-linked
    Rng
    Melee
    A
    2
    WS
    4+
    S
    8
    AP
    -2
    D
    2
  • Scything talons and rending claws
    Rng
    Melee
    A
    5
    WS
    3+
    S
    5
    AP
    -1
    D
    1
Abilities2 abilities
Faction
DatasheetGuardian Organism
While a Character model is leading this unit, that CHARACTER has the Feel No Pain 5+ ability.
Wargear Options
  • Any number of models can each have their scything talons and rending claws replaced with one of the following:
    • 1 bone cleaver, lash whip and rending claws
    • 1 crushing claws and rending claws
Leader
Legend
Incredibly well armoured and resilient, Tyrant Guard form a mobile bulwark around their assigned synapse organism. So extreme is their bio-adaptation, they do not even possess weak spots such as eyes. Instead, they are guided as extensions of their charge’s synaptic will, acting as living weapons and shields.