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Tyranids · Datasheet

Tyranid Warriors With Ranged Bio-weapons

Other65–130 pts50mmTyranids
M
6"
T
5
Sv
4+
Inv
-+
W
3
Ld
7+
OC
2
Ranged Weapons5 profiles
  • Barbed strangler
    blast
    Rng
    36
    A
    D6+1
    BS
    4+
    S
    6
    AP
    -1
    D
    1
  • Deathspitter
    Rng
    24
    A
    3
    BS
    4+
    S
    5
    AP
    -1
    D
    1
  • Devourer
    Rng
    18
    A
    5
    BS
    4+
    S
    4
    AP
    0
    D
    1
  • Spinefists
    assault, pistol, twin-linked
    Rng
    12
    A
    2
    BS
    4+
    S
    4
    AP
    0
    D
    1
  • Venom cannon
    blast
    Rng
    36
    A
    D3
    BS
    4+
    S
    9
    AP
    -2
    D
    2
Melee Weapons1 profile
  • Tyranid Warrior claws and talons
    Rng
    Melee
    A
    5
    WS
    3+
    S
    5
    AP
    -1
    D
    1
Abilities3 abilities
Faction
Faction
DatasheetAdaptable PredatorsShooting
This unit is eligible to shoot and declare a charge in a turn in which it Fell Back.
Wargear Options
  • Any number of models can each have their devourer replaced with one of the following:
    • 1 deathspitter
    • 1 spinefists
  • For every 3 models in this unit, 1 model’s devourer can be replaced with 1 barbed strangler.
  • For every 3 models in this unit, 1 model’s devourer can be replaced with 1 venom cannon.
Leader
Legend
Strong, swift, independently intelligent and amongst the Hive Mind’s most adaptable bioforms, Tyranid Warriors are the backbone of many Tyranid invasions. Their synaptic link imbues them with advanced martial abilities, and also allows them to serve as synaptic linchpins within the wider swarms during battle.