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Tyranids · Datasheet

Psychophage

Other110 pts120 x 92mmTyranids
M
12"
T
9
Sv
3+
Inv
-+
W
10
Ld
8+
OC
3
Ranged Weapons1 profile
  • Psychoclastic torrent
    ignores cover, torrent
    Rng
    12
    A
    D6
    BS
    N/A+
    S
    6
    AP
    -1
    D
    1
Melee Weapons1 profile
  • Talons and betentacled maw
    anti-psyker 4+, devastating wounds
    Rng
    Melee
    A
    6
    WS
    3+
    S
    6
    AP
    -2
    D
    2
Abilities5 abilities
Core
Core
Faction
DatasheetBio-stimulusShootingFight
In your Shooting phase, after this model has shot, select one enemy unit hit by one or more of those attacks. Until the end of the turn, each time a friendly TYRANIDS unit makes a melee attack that targets that enemy unit, improve the Armour Penetration characteristic of that attack by 1. The same enemy unit can only be affected by this ability once per turn.
DatasheetFeeding FrenzyFight
Each time this model makes a melee attack that targets a unit that is below its Starting Strength, add 1 to the Hit roll. If that target is also Below Half-strength, add 1 to the Wound roll as well.
Legend
These monsters stampede into battle with frightening speed. They devour any prey organism in their paths, but especially favour those victims with psychic abilities. How they metabolise such esoteric powers is unclear, but doing so allows them to project surges of psychocorrosive ash that deflagrate their victims’ minds and souls.