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Tyranids · Datasheet

Norn Assimilator

Other275 pts100mmTyranids
M
10"
T
11
Sv
2+
Inv
-+
W
16
Ld
7+
OC
5
Ranged Weapons1 profile
  • Toxinjector Harpoon
    harpooned
    Rng
    12
    A
    2
    BS
    2+
    S
    12
    AP
    -3
    D
    D6+1
Melee Weapons2 profiles
  • Monstrous scything talons
    Rng
    Melee
    A
    6
    WS
    2+
    S
    9
    AP
    -2
    D
    3
  • Toxinjector harpoon
    extra attacks
    Rng
    Melee
    A
    4
    WS
    2+
    S
    12
    AP
    -3
    D
    D6+1
Abilities6 abilities
Core
Faction
Faction
DatasheetSingular Purpose
At the start of the first battle round, select one of the following:
  • Select one enemy unit. Until the end of the battle, each time this model makes an attack that targets that unit, you can re-roll the Hit roll and you can re-roll the Wound roll.
  • Select one objective marker. Until the end of the battle, while this model is within range of that objective marker, it has the Feel No Pain 5+ ability and an Objective Control characteristic of 15.
DatasheetHarpoon Barbs
Once per turn, when an enemy unit within Engagement Range of this model is selected to Fall Back, roll one D6: on a 2+, that unit suffers D6 mortal wounds.
Wargear profileHarpoonedCharge
After the bearer has shot with this weapon, select one enemy MONSTER or VEHICLE unit hit by one or more of those attacks. Until the end of the turn, each time the bearer selects that unit as a target of a charge, add 2 to the Charge roll.
Legend
Norn Assimilators are the living and inexhaustible nemeses of their prey. Using their toxinjector harpoons, these towering monsters can impale and tear down the fortifications their quarry cower behind, drag guardian war engines into their deadly embrace, or pinion the target themselves before dragging them inexorably in to their doom.