Tyranids · Datasheet
Hive Guard
Other90–180 pts⌀ 50mmTyranids
M
6"
T
7
Sv
3+
Inv
-+
W
4
Ld
8+
OC
1
Ranged Weapons
| Weapon | Range | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
Impaler cannon heavy, indirect fire | 36 | 4 | 4+ | 5 | -1 | 1 |
Shockcannon anti-vehicle 2+ | 24 | 2 | 3+ | 7 | -1 | 3 |
- Impaler cannonheavy, indirect fireRng36A4BS4+S5AP-1D1
- Shockcannonanti-vehicle 2+Rng24A2BS3+S7AP-1D3
Melee Weapons
| Weapon | Range | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
Chitinous claws and teeth | Melee | 3 | 4+ | 5 | 0 | 1 |
- Chitinous claws and teethRngMeleeA3WS4+S5AP0D1
Abilities
Faction
DatasheetDefensive StanceShooting
Each time you target this unit with the Fire Overwatch Stratagem, while resolving that Stratagem, hits are scored on unmodified Hit rolls of 5+, or unmodified Hit rolls of 4+ instead if this unit is within range of an objective marker.
Wargear Options
- Any number of models can each have their shockcannon replaced with 1 impaler cannon.
Legend
Hive Guard are spawned to protect Tyranid bio-architecture and vital spore-seeding sites. They carry a monstrous arsenal of grafted bio-weapons and are instinctively driven – or sometimes synaptically impelled – to lay down heavy hails of firepower against those prey organisms the Hive Mind wishes to see eradicated.