Tyranids · Datasheet
Gargoyles
Battleline85–170 pts⌀ 32mm flying baseTyranids
M
12"
T
3
Sv
6+
Inv
-+
W
1
Ld
8+
OC
2
Ranged Weapons
| Weapon | Range | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
Fleshborer assault | 18 | 1 | 4+ | 5 | 0 | 1 |
- FleshborerassaultRng18A1BS4+S5AP0D1
Melee Weapons
| Weapon | Range | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
Blinding venom | Melee | 1 | 4+ | 3 | 0 | 1 |
- Blinding venomRngMeleeA1WS4+S3AP0D1
Abilities
Core
Faction
DatasheetWinged SwarmShooting
In your Shooting phase, after this unit has shot, if it is not within Engagement Range of any enemy units, it can make a Normal move of up to 6". If it does, until the end of the turn, this unit is not eligible to declare a charge.
Leader
Can be led by
Legend
Gargoyles are often the first warrior organisms hurled against a prey world. Their teeming swarms darken the skies. Their opportunistic attacks spread panic and disarray. Worst of all, the creatures can squirm through gaps that appear far too small, bursting through gun slits and vent pipes to assail horrified defenders.