Thousand Sons · Datasheet
Terrax-pattern Termite
Dedicated Transports200 pts⌀ Use model · Thousand Sons
M
8"
T
10
Sv
3+
Inv
-+
W
14
Ld
6+
OC
2
Ranged Weapons
| Weapon | Range | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
Combi-bolter rapid fire 2 | 24 | 2 | 3+ | 4 | 0 | 1 |
Heavy flamer torrent, ignores cover | 12 | D6 | N/A+ | 5 | -1 | 1 |
Terrax melta cutter melta 2 | 12 | 5 | 3+ | 9 | -4 | D6 |
Twin volkite charger devastating wounds, twin-linked | 18 | 2 | 3+ | 5 | 0 | 2 |
- Combi-bolterrapid fire 2Rng24A2BS3+S4AP0D1
- Heavy flamertorrent, ignores coverRng12AD6BSN/A+S5AP-1D1
- Terrax melta cuttermelta 2Rng12A5BS3+S9AP-4DD6
- Twin volkite chargerdevastating wounds, twin-linkedRng18A2BS3+S5AP0D2
Melee Weapons
| Weapon | Range | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
Termite drill anti-vehicle 3+ | Melee | 6 | 4+ | 14 | -2 | D3+3 |
- Termite drillanti-vehicle 3+RngMeleeA6WS4+S14AP-2DD3+3
Abilities
Core
Core
DatasheetTermite AssaultMovement
This model must start the battle in Reserves, but neither it nor any units embarked within it are counted towards any limits placed on the maximum number of Reserves units you can start the battle with. This model can be set up in the Reinforcements step of your first, second or third Movement phase, regardless of any mission rules. Any units embarked within this model can disembark after it has been set up on the battlefield, and if they do they must be set up more than 9" away from all enemy models.
Wargear Options
- This model’s 2 combi-bolters can be replaced with one of the following
- 2 heavy flamers
- 2 twin volkite chargers