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Thousand Sons · Datasheet

Chaos Rhino

Dedicated Transports90 ptsUse modelThousand Sons ·
M
12"
T
9
Sv
3+
Inv
-+
W
10
Ld
6+
OC
2
Ranged Weapons3 profiles
  • Havoc launcher
    blast
    Rng
    48
    A
    D6
    BS
    3+
    S
    5
    AP
    0
    D
    1
  • Inferno combi-bolter
    rapid fire 2
    Rng
    24
    A
    2
    BS
    3+
    S
    4
    AP
    -2
    D
    1
  • Inferno combi-weapon
    anti-infantry 4+, devastating wounds, rapid fire 1
    Rng
    24
    A
    1
    BS
    4+
    S
    4
    AP
    -2
    D
    1
Melee Weapons1 profile
  • Armoured tracks
    Rng
    Melee
    A
    3
    WS
    4+
    S
    6
    AP
    0
    D
    1
Abilities3 abilities
Core
Core
DatasheetSorcerous SupportShooting
In your Shooting phase, after this model has shot, select one enemy unit hit by one or more of those attacks. Until the end of the phase, each time a friendly model that disembarked from this TRANSPORT this turn makes a Psychic Attack that targets that enemy unit, add 1 to the Hit roll and add 1 to the Wound roll.
Wargear Options
  • This model can be equipped with one of the following:
    • 1 additional inferno combi-bolter
    • 1 inferno combi-weapon
  • This model can be equipped with 1 havoc launcher or can replace 1 inferno combi-bolter with 1 havoc launcher.
Legend
Many of the Rhinos employed by the Thousand Sons are ancient vehicles, their once-noble machine spirits safuratedby the malice of the Warp, their hulls mutated and discoloured by the energies of unfettered change. Still, they bear the foot soldiers of Tzeentch swiftly into battle, guns hammering as they go.