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T’au Empire · Datasheet

Piranhas

Other60–180 pts60mm flying baseT’au Empire
M
14"
T
7
Sv
4+
Inv
-+
W
7
Ld
7+
OC
2
Ranged Weapons4 profiles
  • Piranha burst cannon
    Rng
    18
    A
    4
    BS
    4+
    S
    6
    AP
    -1
    D
    1
  • Piranha fusion blaster
    melta 4
    Rng
    12
    A
    1
    BS
    4+
    S
    9
    AP
    -4
    D
    D6
  • Seeker missile
    one shot
    Rng
    48
    A
    1
    BS
    4+
    S
    14
    AP
    -3
    D
    D6+1
  • Twin pulse carbine
    twin-linked, assault
    Rng
    20
    A
    2
    BS
    4+
    S
    5
    AP
    0
    D
    1
Melee Weapons1 profile
  • Armoured hull
    Rng
    Melee
    A
    2
    WS
    5+
    S
    4
    AP
    0
    D
    1
Abilities5 abilities
Core
Core
Faction
DatasheetDrone Harassment TacticsMovement
At the end of your Movement phase, select one enemy unit within 12" of this unit; that enemy unit must take a Battle-shock test.
Wargear profileOne ShotShooting
The bearer can only shoot with this weapon once per battle.
Wargear Options
  • Any number of models can each have their Piranha burst cannon can be replaced with 1 Piranha fusion blaster.
  • Any number of models can each be equipped with up to 2 seeker missiles.
Legend
Streaking ahead of the main T’au forces, squadrons of these light combat skimmers rake targets of opportunity with salvoes of heavy firepower. They can further detach entire squadrons of drones to sow mayhem behind enemy lines before they redock, increasing the havoc the Piranhas can cause or covering their swift retreat.