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Space Marines · Datasheet

Wolf Scouts

Other105–210 pts32mmSpace Wolves · Adeptus Astartes
WOLF SCOUTS
M
7"
T
4
Sv
3+
Inv
-+
W
2
Ld
6+
OC
1
HUNTING WOLVES
M
10"
T
4
Sv
6+
Inv
-+
W
1
Ld
8+
OC
0
Ranged Weapons7 profiles
  • Bolt pistol
    pistol
    Rng
    12
    A
    1
    BS
    3+
    S
    4
    AP
    0
    D
    1
  • Instigator bolt carbine
    precision
    Rng
    24
    A
    1
    BS
    3+
    S
    4
    AP
    -2
    D
    2
  • Plasma gun – standard
    rapid fire 1
    Rng
    24
    A
    1
    BS
    3+
    S
    7
    AP
    -2
    D
    1
  • Plasma gun – supercharge
    hazardous, rapid fire 1
    Rng
    24
    A
    1
    BS
    3+
    S
    8
    AP
    -3
    D
    2
  • Plasma pistol – standard
    pistol
    Rng
    12
    A
    1
    BS
    3+
    S
    7
    AP
    -2
    D
    1
  • Plasma pistol – supercharge
    hazardous, pistol
    Rng
    12
    A
    1
    BS
    3+
    S
    8
    AP
    -3
    D
    2
  • Thunderclap
    blast, psychic
    Rng
    12
    A
    D3
    BS
    3+
    S
    5
    AP
    -1
    D
    2
Melee Weapons4 profiles
  • Combat blade
    Rng
    Melee
    A
    4
    WS
    3+
    S
    4
    AP
    -1
    D
    1
  • Power weapon
    Rng
    Melee
    A
    4
    WS
    3+
    S
    5
    AP
    -2
    D
    1
  • Runic stave
    psychic
    Rng
    Melee
    A
    3
    WS
    3+
    S
    6
    AP
    -1
    D
    D3
  • Teeth and claws
    Rng
    Melee
    A
    2
    WS
    4+
    S
    4
    AP
    0
    D
    1
Abilities6 abilities
Core
Core
Faction
DatasheetDeadly Stalkers
Each time a model in this unit makes an attack that targets an enemy unit, if there are no other units from your opponent’s army within 6" of that target, add 1 to the Wound roll.
DatasheetHunting Hounds
While this unit is within 6" of one or more friendly Space Wolves Character models (excluding Wulfen models), if this unit is not Battle-shocked, Hunting Wolves models in this unit have an Objective Control characteristic of 1.
WargearHaywire Mine
Once per battle, at the start of any phase, you can select one enemy unit within 3" of the bearer and roll one D6: on a 2+, that enemy unit suffers D3 mortal wounds, or 2D3 mortal wounds instead if it is a VEHICLE unit.
Wargear Options
  • 1 Wolf Scout’s plasma pistol can be replaced with 1 plasma gun.
  • 1 Wolf Scout equipped with a plasma pistol can be equipped with 1 haywire mine (That model’s plasma pistol cannot be replaced).
  • 1 Wolf Scout’s plasma pistol and combat blade can be replaced with 1 bolt pistol, 1 Thunderclap and 1 runic stave.
  • If this unit contains 12 models, 1 Wolf Scout’s plasma pistol can be replaced with 1 instigator bolt carbine.
Legend
Wolf Scouts are tasked with operating ahead of the main Space Wolves assault force, infiltrating enemy positions and seizing or sabotaging key locations. More than capable of operating alone for extended periods of time, they use guile and savagery to distract and harrass the foe.