Space Marines · Datasheet
Thunderfire Cannon
Other90 pts⌀ Use modelAdeptus Astartes
M
3"
T
6
Sv
2+
Inv
-+
W
6
Ld
6+
OC
2
Ranged Weapons
| Weapon | Range | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
Bolt pistol pistol | 12 | 1 | 2+ | 4 | 0 | 1 |
Flamer ignores cover, torrent | 12 | D6 | N/A+ | 4 | 0 | 1 |
Thunderfire cannon blast, indirect fire | 48 | D6+4 | 3+ | 5 | 0 | 1 |
- Bolt pistolpistolRng12A1BS2+S4AP0D1
- Flamerignores cover, torrentRng12AD6BSN/A+S4AP0D1
- Thunderfire cannonblast, indirect fireRng48AD6+4BS3+S5AP0D1
Melee Weapons
| Weapon | Range | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
Close combat weapon | Melee | 3 | 3+ | 4 | 0 | 1 |
Gunner’s servo-arms extra attacks | Melee | 2 | 3+ | 8 | -2 | 3 |
Plasma cutter extra attacks | Melee | 2 | 3+ | 8 | -2 | 1 |
- Close combat weaponRngMeleeA3WS3+S4AP0D1
- Gunner’s servo-armsextra attacksRngMeleeA2WS3+S8AP-2D3
- Plasma cutterextra attacksRngMeleeA2WS3+S8AP-2D1
Abilities
Faction
DatasheetTremor ShellsShooting
In your Shooting phase, after this unit has shot, if an enemy INFANTRY unit was hit by one or more attacks made by this unit’s thunderfire cannon this phase, until the end of your opponent’s next turn, that enemy unit is shaken. While a unit is shaken, subtract 2 from that unit’s Move characteristic, and subtract 2 from Advance and Charge rolls made for that unit.
DatasheetCrewed Artillery
If one model in this unit is destroyed, the remaining model in this unit is also destroyed.
Wargear Options
- None
Legend
A massive, multi-barrelled artillery piece mounted on heavy, grinding tracks, the Thunderfire Cannon can tear apart the enemy’s assaults and blow huge holes in their strong-points in relentless barrages of shells. Able to traverse all kinds of difficult terrain, it excels in supporting Space Marine attacks or shoring up defences.