Space Marines · Datasheet
Ravenwing Black Knights
Other80–160 pts⌀ 75 x 42mmAdeptus Astartes · Dark Angels
M
12"
T
5
Sv
3+
Inv
5+
W
3
Ld
6+
OC
2
Ranged Weapons
| Weapon | Range | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
Astartes grenade launcher – frag blast | 24 | D3 | 3+ | 4 | 0 | 1 |
Astartes grenade launcher – krak | 24 | 1 | 3+ | 9 | -2 | D3 |
Bolt pistol pistol | 12 | 1 | 3+ | 4 | 0 | 1 |
Plasma talon – standard rapid fire 1 | 18 | 2 | 3+ | 7 | -2 | 1 |
Plasma talon – supercharge hazardous, rapid fire 1 | 18 | 2 | 3+ | 8 | -3 | 2 |
- Astartes grenade launcher – fragblastRng24AD3BS3+S4AP0D1
- Astartes grenade launcher – krakRng24A1BS3+S9AP-2DD3
- Bolt pistolpistolRng12A1BS3+S4AP0D1
- Plasma talon – standardrapid fire 1Rng18A2BS3+S7AP-2D1
- Plasma talon – superchargehazardous, rapid fire 1Rng18A2BS3+S8AP-3D2
Melee Weapons
| Weapon | Range | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
Black Knight combat weapon devastating wounds | Melee | 3 | 3+ | 5 | -2 | 1 |
- Black Knight combat weapondevastating woundsRngMeleeA3WS3+S5AP-2D1
Abilities
Faction
DatasheetKnights of CalibanCharge
Each time this unit is selected to fight, if it made a Charge move this turn, until the end of the phase, melee weapons equipped by models in this unit have the [ANTI-MONSTER 4+] and [ANTI-VEHICLE 4+] abilities.
Special (правая колонка)ATTACHED UNIT
If a Character unit from your army with the Leader ability can be attached to an Outrider Squad, it can be attached to this unit instead.
Wargear Options
- For every 3 models in this unit, 1 model can replace its plasma talon with 1 Astartes grenade launcher.
Leader
Legend
The Ravenwing Black Knights are the 2nd Company’s greatest warriors, elite fighters who style themselves after the monster-hunting knights of old Caliban. They speed towards the foe, swinging their corvus hammers with such force that the spiked end punctures even the thickest armour.