Space Marines · Datasheet
Infiltrator Squad
Other100–200 pts⌀ 32mmAdeptus Astartes
M
6"
T
4
Sv
3+
Inv
-+
W
2
Ld
6+
OC
1
Ranged Weapons
| Weapon | Range | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
Bolt pistol pistol | 12 | 1 | 3+ | 4 | 0 | 1 |
Marksman bolt carbine heavy | 24 | 2 | 3+ | 4 | 0 | 1 |
- Bolt pistolpistolRng12A1BS3+S4AP0D1
- Marksman bolt carbineheavyRng24A2BS3+S4AP0D1
Melee Weapons
| Weapon | Range | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
Close combat weapon | Melee | 3 | 3+ | 4 | 0 | 1 |
- Close combat weaponRngMeleeA3WS3+S4AP0D1
Abilities
Core
Faction
DatasheetOmni-scramblers
Enemy units that are set up on the battlefield from Reserves cannot be set up within 12" of this unit.
WargearHelix Gauntlet
Models in the bearer’s unit have the Feel No Pain 6+ ability.
WargearInfiltrator Comms Array
Each time you target the bearer’s unit with a Stratagem, roll one D6: on a 5+, you gain 1CP.
Wargear Options
- 1 Infiltrator can be equipped with 1 helix gauntlet.*
- 1 Infiltrator can be equipped with 1 Infiltrator comms array.*
- * These options cannot be taken on the same model.
Leader
Legend
Infiltrator Squads are experts in covert operations and are drilled extensively in self-sufficiency and survival skills. Equipped with omni-scramblers that cripple enemy communications, they wreak havoc amongst their foes before cutting them down with hails of accurate bolt fire.