Space Marines · Datasheet
Eliminator Squad
Other85 pts⌀ 40mmAdeptus Astartes
M
6"
T
4
Sv
3+
Inv
-+
W
2
Ld
6+
OC
1
Ranged Weapons
| Weapon | Range | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
Bolt pistol pistol | 12 | 1 | 3+ | 4 | 0 | 1 |
Bolt sniper rifle heavy, precision | 36 | 1 | 3+ | 5 | -2 | 3 |
Instigator bolt carbine precision | 24 | 1 | 3+ | 4 | -2 | 2 |
Las fusil heavy | 36 | 1 | 3+ | 9 | -3 | D6 |
- Bolt pistolpistolRng12A1BS3+S4AP0D1
- Bolt sniper rifleheavy, precisionRng36A1BS3+S5AP-2D3
- Instigator bolt carbineprecisionRng24A1BS3+S4AP-2D2
- Las fusilheavyRng36A1BS3+S9AP-3DD6
Melee Weapons
| Weapon | Range | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
Close combat weapon | Melee | 3 | 3+ | 4 | 0 | 1 |
- Close combat weaponRngMeleeA3WS3+S4AP0D1
Abilities
Core
Core
Faction
DatasheetReposition Under Covering FireShooting
In your Shooting phase, after this unit has shot, if it contains an Eliminator Sergeant equipped with an instigator bolt carbine, this unit can make a Normal move. If it does so, until the end of the turn, this unit is not eligible to declare a charge.
DatasheetMark the TargetMovement
Each time this unit Remains Stationary, until the start of your next Movement phase, ranged weapons equipped by models in this unit have the [DEVASTATING WOUNDS] ability.
Wargear Options
- The Eliminator Sergeant’s bolt sniper rifle can be replaced with one of the following:
- 1 instigator bolt carbine
- 1 las fusil
- All Eliminators in this unit can each have their bolt sniper rifle replaced with 1 las fusil.
Leader
Can be led by
Legend
Eliminator Squads are peerless assassins, deadly marksmen who haunt the shadows of the battlefield unseen by the enemy. For hours they will lie in wait to take the perfect shot, their sophisticated scopes feeding them essential data to ensure they never fail to make the kill.