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Space Marines · Datasheet

Devastator Squad

Other120–200 pts32mmAdeptus Astartes
M
6"
T
4
Sv
3+
Inv
-+
W
2
Ld
6+
OC
1
Ranged Weapons15 profiles
  • Bolt pistol
    pistol
    Rng
    12
    A
    1
    BS
    3+
    S
    4
    AP
    0
    D
    1
  • Boltgun
    Rng
    24
    A
    2
    BS
    3+
    S
    4
    AP
    0
    D
    1
  • Combi-weapon
    ANTI-INFANTRY 4+, DEVASTATING WOUNDS, RAPID FIRE 1
    Rng
    24
    A
    1
    BS
    4+
    S
    4
    AP
    0
    D
    1
  • Grav-cannon
    anti-vehicle 2+, heavy
    Rng
    24
    A
    3
    BS
    4+
    S
    6
    AP
    -1
    D
    3
  • Grav-pistol
    ANTI-VEHICLE 2+, PISTOL
    Rng
    12
    A
    1
    BS
    3+
    S
    4
    AP
    -1
    D
    2
  • Heavy bolter
    heavy, sustained hits 1
    Rng
    36
    A
    3
    BS
    4+
    S
    5
    AP
    -1
    D
    2
  • Lascannon
    heavy
    Rng
    48
    A
    1
    BS
    4+
    S
    12
    AP
    -3
    D
    D6+1
  • Missile launcher – frag
    blast, heavy
    Rng
    48
    A
    D6
    BS
    4+
    S
    4
    AP
    0
    D
    1
  • Missile launcher – krak
    heavy
    Rng
    48
    A
    1
    BS
    4+
    S
    9
    AP
    -2
    D
    D6
  • Multi-melta
    heavy, melta 2
    Rng
    18
    A
    2
    BS
    4+
    S
    9
    AP
    -4
    D
    D6
  • Plasma cannon – standard
    BLAST, HEAVY
    Rng
    36
    A
    D3
    BS
    4+
    S
    7
    AP
    -2
    D
    1
  • Plasma cannon – supercharge
    BLAST, HAZARDOUS, HEAVY
    Rng
    36
    A
    D3
    BS
    4+
    S
    8
    AP
    -3
    D
    2
  • Plasma pistol – standard
    PISTOL
    Rng
    12
    A
    1
    BS
    3+
    S
    7
    AP
    -2
    D
    1
  • Plasma pistol – supercharge
    HAZARDOUS, PISTOL
    Rng
    12
    A
    1
    BS
    3+
    S
    8
    AP
    -3
    D
    2
  • Storm bolter
    RAPID FIRE 2
    Rng
    24
    A
    2
    BS
    3+
    S
    4
    AP
    0
    D
    1
Melee Weapons5 profiles
  • Astartes chainsword
    Rng
    Melee
    A
    4
    WS
    3+
    S
    4
    AP
    -1
    D
    1
  • Close combat weapon
    Rng
    Melee
    A
    2
    WS
    3+
    S
    4
    AP
    0
    D
    1
  • Power fist
    Rng
    Melee
    A
    2
    WS
    3+
    S
    8
    AP
    -2
    D
    2
  • Power weapon
    Rng
    Melee
    A
    3
    WS
    3+
    S
    5
    AP
    -2
    D
    1
  • Thunder hammer
    devastating wounds
    Rng
    Melee
    A
    2
    WS
    4+
    S
    8
    AP
    -2
    D
    2
Abilities4 abilities
Faction
DatasheetSignumMovement
Each time this unit Remains Stationary, until the start of your next Movement phase, ranged weapons equipped by models in this unit have the [IGNORES COVER] ability.
DatasheetArmorium Cherub
Once per battle, after making a Hit roll for a model in this unit, you can change that roll to an unmodified 6.
DatasheetDesigner’s Note
Place an Armorium Cherub token next to the unit, removing it once this ability has been used.
Wargear Options
  • Up to 4 Devastator Marines can each have their boltgun replaced with one of the following:
    • 1 grav-cannon
    • 1 heavy bolter
    • 1 lascannon
    • 1 missile launcher
    • 1 multi-melta
    • 1 plasma cannon
  • The Devastator Sergeant’s bolt pistol and boltgun can be replaced with two different weapons from the following list:*
    • 1 Astartes chain sword
    • 1 bolt pistol
    • 1 boltgun
    • 1 combi-weapon
    • 1 grav-pistol
    • 1 plasma pistol
    • 1 power fist
    • 1 power weapon
    • 1 thunder hammer
  • * This model can only be equipped with two ranged weapons if one of them is a Pistol (and it can only have one Pistol)
Leader
Legend
Devastator Squads pound the enemy at long range with overwhelming heavy weapons fire, annihilating any caught in the ferocious blasts. Once they have secured the perfect firing position, they hold it firmly, providing their battle-brothers with intense covering fire as they advance.