Space Marines · Datasheet
Devastator Squad
Other120–200 pts⌀ 32mmAdeptus Astartes
M
6"
T
4
Sv
3+
Inv
-+
W
2
Ld
6+
OC
1
Ranged Weapons
| Weapon | Range | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
Bolt pistol pistol | 12 | 1 | 3+ | 4 | 0 | 1 |
Boltgun | 24 | 2 | 3+ | 4 | 0 | 1 |
Combi-weapon ANTI-INFANTRY 4+, DEVASTATING WOUNDS, RAPID FIRE 1 | 24 | 1 | 4+ | 4 | 0 | 1 |
Grav-cannon anti-vehicle 2+, heavy | 24 | 3 | 4+ | 6 | -1 | 3 |
Grav-pistol ANTI-VEHICLE 2+, PISTOL | 12 | 1 | 3+ | 4 | -1 | 2 |
Heavy bolter heavy, sustained hits 1 | 36 | 3 | 4+ | 5 | -1 | 2 |
Lascannon heavy | 48 | 1 | 4+ | 12 | -3 | D6+1 |
Missile launcher – frag blast, heavy | 48 | D6 | 4+ | 4 | 0 | 1 |
Missile launcher – krak heavy | 48 | 1 | 4+ | 9 | -2 | D6 |
Multi-melta heavy, melta 2 | 18 | 2 | 4+ | 9 | -4 | D6 |
Plasma cannon – standard BLAST, HEAVY | 36 | D3 | 4+ | 7 | -2 | 1 |
Plasma cannon – supercharge BLAST, HAZARDOUS, HEAVY | 36 | D3 | 4+ | 8 | -3 | 2 |
Plasma pistol – standard PISTOL | 12 | 1 | 3+ | 7 | -2 | 1 |
Plasma pistol – supercharge HAZARDOUS, PISTOL | 12 | 1 | 3+ | 8 | -3 | 2 |
Storm bolter RAPID FIRE 2 | 24 | 2 | 3+ | 4 | 0 | 1 |
- Bolt pistolpistolRng12A1BS3+S4AP0D1
- BoltgunRng24A2BS3+S4AP0D1
- Combi-weaponANTI-INFANTRY 4+, DEVASTATING WOUNDS, RAPID FIRE 1Rng24A1BS4+S4AP0D1
- Grav-cannonanti-vehicle 2+, heavyRng24A3BS4+S6AP-1D3
- Grav-pistolANTI-VEHICLE 2+, PISTOLRng12A1BS3+S4AP-1D2
- Heavy bolterheavy, sustained hits 1Rng36A3BS4+S5AP-1D2
- LascannonheavyRng48A1BS4+S12AP-3DD6+1
- Missile launcher – fragblast, heavyRng48AD6BS4+S4AP0D1
- Missile launcher – krakheavyRng48A1BS4+S9AP-2DD6
- Multi-meltaheavy, melta 2Rng18A2BS4+S9AP-4DD6
- Plasma cannon – standardBLAST, HEAVYRng36AD3BS4+S7AP-2D1
- Plasma cannon – superchargeBLAST, HAZARDOUS, HEAVYRng36AD3BS4+S8AP-3D2
- Plasma pistol – standardPISTOLRng12A1BS3+S7AP-2D1
- Plasma pistol – superchargeHAZARDOUS, PISTOLRng12A1BS3+S8AP-3D2
- Storm bolterRAPID FIRE 2Rng24A2BS3+S4AP0D1
Melee Weapons
| Weapon | Range | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
Astartes chainsword | Melee | 4 | 3+ | 4 | -1 | 1 |
Close combat weapon | Melee | 2 | 3+ | 4 | 0 | 1 |
Power fist | Melee | 2 | 3+ | 8 | -2 | 2 |
Power weapon | Melee | 3 | 3+ | 5 | -2 | 1 |
Thunder hammer devastating wounds | Melee | 2 | 4+ | 8 | -2 | 2 |
- Astartes chainswordRngMeleeA4WS3+S4AP-1D1
- Close combat weaponRngMeleeA2WS3+S4AP0D1
- Power fistRngMeleeA2WS3+S8AP-2D2
- Power weaponRngMeleeA3WS3+S5AP-2D1
- Thunder hammerdevastating woundsRngMeleeA2WS4+S8AP-2D2
Abilities
Faction
DatasheetSignumMovement
Each time this unit Remains Stationary, until the start of your next Movement phase, ranged weapons equipped by models in this unit have the [IGNORES COVER] ability.
DatasheetArmorium Cherub
Once per battle, after making a Hit roll for a model in this unit, you can change that roll to an unmodified 6.
DatasheetDesigner’s Note
Place an Armorium Cherub token next to the unit, removing it once this ability has been used.
Wargear Options
- Up to 4 Devastator Marines can each have their boltgun replaced with one of the following:
- 1 grav-cannon
- 1 heavy bolter
- 1 lascannon
- 1 missile launcher
- 1 multi-melta
- 1 plasma cannon
- The Devastator Sergeant’s bolt pistol and boltgun can be replaced with two different weapons from the following list:*
- 1 Astartes chain sword
- 1 bolt pistol
- 1 boltgun
- 1 combi-weapon
- 1 grav-pistol
- 1 plasma pistol
- 1 power fist
- 1 power weapon
- 1 thunder hammer
- * This model can only be equipped with two ranged weapons if one of them is a Pistol (and it can only have one Pistol)
Leader
Legend
Devastator Squads pound the enemy at long range with overwhelming heavy weapons fire, annihilating any caught in the ferocious blasts. Once they have secured the perfect firing position, they hold it firmly, providing their battle-brothers with intense covering fire as they advance.