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Space Marines · Datasheet

Decimus Kill Team

Battleline100–200 pts32mmAdeptus Astartes · Deathwatch
KILL TEAM SERGEANT, DEATHWATCH VETERAN
M
6"
T
4
Sv
3+
Inv
-+
W
2
Ld
6+
OC
2
GRAVIS VETERAN
M
5"
T
6
Sv
3+
Inv
-+
W
3
Ld
6+
OC
2
Ranged Weapons14 profiles
  • Astartes grenade launcher – frag
    blast
    Rng
    24
    A
    D3
    BS
    3+
    S
    4
    AP
    0
    D
    1
  • Astartes grenade launcher – krak
    Rng
    24
    A
    1
    BS
    3+
    S
    9
    AP
    -2
    D
    D3
  • Bolt pistol
    pistol, lethal hits
    Rng
    12
    A
    1
    BS
    3+
    S
    4
    AP
    0
    D
    1
  • Deathwatch marksman bolt carbine
    heavy, lethal hits
    Rng
    24
    A
    2
    BS
    3+
    S
    5
    AP
    -1
    D
    1
  • Frag cannon
    blast, heavy, lethal hits, rapid fire d3
    Rng
    18
    A
    D3
    BS
    3+
    S
    7
    AP
    -2
    D
    2
  • Hellstorm bolt rifle
    assault, heavy, lethal hits
    Rng
    30
    A
    2
    BS
    3+
    S
    5
    AP
    -2
    D
    2
  • Infernus heavy bolter – heavy flamer
    IGNORES COVER, TORRENT
    Rng
    12
    A
    D6
    BS
    N/A+
    S
    5
    AP
    -1
    D
    1
  • Infernus heavy bolter – heavy bolter
    SUSTAINED HITS 1
    Rng
    36
    A
    3
    BS
    3+
    S
    5
    AP
    -2
    D
    3
  • Plasma incinerator – standard
    assault, heavy
    Rng
    24
    A
    2
    BS
    3+
    S
    7
    AP
    -2
    D
    1
  • Plasma incinerator – supercharge
    assault, hazardous, heavy
    Rng
    24
    A
    2
    BS
    3+
    S
    8
    AP
    -3
    D
    2
  • Plasma pistol - supercharge
    HAZARDOUS, PISTOL
    Rng
    12
    A
    1
    BS
    3+
    S
    8
    AP
    -3
    D
    2
  • Plasma pistol - standard
    PISTOL
    Rng
    12
    A
    1
    BS
    3+
    S
    7
    AP
    -2
    D
    1
  • Special-issue bolt pistol
    pistol, precision, lethal hits
    Rng
    18
    A
    1
    BS
    3+
    S
    4
    AP
    -1
    D
    1
  • Stalker bolt rifle
    heavy, lethal hits, precision
    Rng
    30
    A
    2
    BS
    3+
    S
    5
    AP
    -2
    D
    2
Melee Weapons5 profiles
  • Close combat weapon
    Rng
    Melee
    A
    3
    WS
    3+
    S
    4
    AP
    0
    D
    1
  • Combat knife
    precision
    Rng
    Melee
    A
    4
    WS
    3+
    S
    4
    AP
    -1
    D
    1
  • Heavy thunder hammer
    devastating wounds
    Rng
    Melee
    A
    3
    WS
    4+
    S
    10
    AP
    -2
    D
    3
  • Power weapon
    sustained hits 1
    Rng
    Melee
    A
    4
    WS
    3+
    S
    5
    AP
    -2
    D
    2
  • Xenophase blade
    devastating wounds
    Rng
    Melee
    A
    4
    WS
    3+
    S
    5
    AP
    -2
    D
    1
Abilities5 abilities
Faction
Faction
DatasheetDeath to the Alien
Each time a model in this unit makes an attack, re-roll a Hit roll of 1. If the target of that attack does not have the IMPERIUM or CHAOS keywords, you can re-roll the Hit roll instead.
WargearAstartes Shield
The bearer has a 4+ invulnerable save.
Special (правая колонка)ATTACHED UNIT
If a Character from your army with the Leader ability can be attached to an Intercessor Squad, it can be attached to this unit instead.
Wargear Options
  • For every 5 models in the unit, up to 1 model’s infernus heavy bolter can be replaced with one of the following:
    • 1 frag cannon.
    • 1 hellstorm bolt rifle and 1 Astartes grenade launcher.
  • For every 5 models in the unit, up to 1 model’s heavy thunder hammer can be replaced with 1 power weapon and 1 Astartes shield.
  • For every 5 models in the unit, up to 1 model’s stalker bolt rifle can be replaced with 1 plasma incinerator.
  • For every 5 models in the unit, up to 1 model’s Deathwatch marksman bolt carbine can be replaced with 1 combat knife.
Leader
Legend
The Decimus Kill Team provides a force-appropriate response to any alien threat at a squad-based level. Every warrior in this hand-picked squad possesses their own specialisms and an array of potent armaments that make them the bane of not only xenos foes but any enemy unlucky enough to bar their path.