Space Marines · Datasheet
Deathwing Terminator Squad
Other180–360 pts⌀ 40mmAdeptus Astartes · Dark Angels
M
5"
T
5
Sv
2+
Inv
4+
W
3
Ld
6+
OC
1
Ranged Weapons
| Weapon | Range | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
Assault cannon devastating wounds | 24 | 6 | 3+ | 6 | 0 | 1 |
Cyclone missile launcher – frag blast | 36 | 2D6 | 3+ | 4 | 0 | 1 |
Cyclone missile launcher – krak | 36 | 2 | 3+ | 9 | -2 | D6 |
Heavy flamer ignores cover, torrent | 12 | D6 | N/A+ | 5 | -1 | 1 |
Plasma cannon – standard blast | 36 | D3 | 3+ | 7 | -2 | 1 |
Plasma cannon – supercharge blast, hazardous | 36 | D3 | 3+ | 8 | -3 | 2 |
Storm bolter rapid fire 2 | 24 | 2 | 3+ | 4 | 0 | 1 |
- Assault cannondevastating woundsRng24A6BS3+S6AP0D1
- Cyclone missile launcher – fragblastRng36A2D6BS3+S4AP0D1
- Cyclone missile launcher – krakRng36A2BS3+S9AP-2DD6
- Heavy flamerignores cover, torrentRng12AD6BSN/A+S5AP-1D1
- Plasma cannon – standardblastRng36AD3BS3+S7AP-2D1
- Plasma cannon – superchargeblast, hazardousRng36AD3BS3+S8AP-3D2
- Storm bolterrapid fire 2Rng24A2BS3+S4AP0D1
Melee Weapons
| Weapon | Range | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
Chainfist anti-vehicle 3+ | Melee | 3 | 4+ | 8 | -2 | 2 |
Power fist | Melee | 3 | 3+ | 8 | -2 | 2 |
Power weapon | Melee | 4 | 3+ | 5 | -2 | 1 |
- Chainfistanti-vehicle 3+RngMeleeA3WS4+S8AP-2D2
- Power fistRngMeleeA3WS3+S8AP-2D2
- Power weaponRngMeleeA4WS3+S5AP-2D1
Abilities
Core
Faction
DatasheetTeleport Homer
At the start of the battle, you can set up one Teleport Homer token for this unit anywhere on the battlefield that is not in your opponent’s deployment zone. If you do, once per battle, you can target this unit with the Rapid Ingress Stratagem for 0CP, but when resolving that Stratagem, you must set this unit up within 3" horizontally of that token and not within 9" horizontally of any enemy models. That token is then removed.
DatasheetDeathwingCommand
Each time a model in this unit makes an attack, you can ignore any or all modifiers to that attack’s Ballistic Skill or Weapon Skill characteristics and/or to the Hit roll. In addition, each time a model in this unit makes an attack that targets the enemy unit you selected at the start of your Command phase for the Oath of Moment ability, add 1 to the Hit roll.
Special (правая колонка)ATTACHED UNIT
If a Character unit from your army with the Leader ability can be attached to a Terminator Squad, it can be attached to this unit instead.
WargearWatcher in the Dark
Once per battle, in any phase, just after a mortal wound is allocated to an ADEPTUS ASTARTES model in this unit, this unit can summon a Watcher in the Dark. When it does, until the end of the phase, models in this unit have the Feel No Pain 4+ ability against mortal wounds.
Designer’s Note: Place a Watcher in the Dark token next to the unit, removing it when this ability has been used.
Designer’s Note: Place a Watcher in the Dark token next to the unit, removing it when this ability has been used.
Wargear Options
- Any number of Deathwing Terminators can each have their power fist replaced with 1 chainfist.
- For every 5 models in this unit, 1 Deathwing Terminator can replace its storm bolter with one of the following:
- 1 assault cannon
- 1 heavy flamer
- 1 plasma cannon
- 1 storm bolter and 1 cyclone missile launcher (this model’s storm bolter cannot be replaced)
- This unit can be equipped with 1 Watcher in the Dark.
Leader
Legend
Deploying rapidly onto the battlefield via blazing teleport strike or within the armoured hull of a large transport, Deathwing Terminator Squads pour heavy fire into their enemies or engage them in brutal melee, smashing them apart with thunder hammers or cutting them to ribbons with lightning claws.