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Space Marines · Datasheet

Deathwing Knights

Other250 pts40mmDark Angels · Adeptus Astartes
M
5"
T
5
Sv
2+
Inv
4+
W
4
Ld
6+
OC
1
Melee Weapons4 profiles
  • Great weapon of the Unforgiven
    devastating wounds, sustained hits 1
    Rng
    Melee
    A
    5
    WS
    2+
    S
    6
    AP
    -2
    D
    2
  • Mace of absolution
    ANTI-MONSTER 4+, ANTI-VEHICLE 4+
    Rng
    Melee
    A
    4
    WS
    2+
    S
    6
    AP
    -2
    D
    2
  • Power weapon
    Rng
    Melee
    A
    5
    WS
    2+
    S
    6
    AP
    -2
    D
    2
  • Relic weapon
    lethal hits
    Rng
    Melee
    A
    6
    WS
    2+
    S
    7
    AP
    -2
    D
    2
Abilities6 abilities
Core
Faction
DatasheetTeleport Homer
At the start of the battle, you can set up one Teleport Homer token for this unit anywhere on the battlefield that is not in your opponent’s deployment zone. If you do, once per battle, you can target this unit with the Rapid Ingress Stratagem for 0CP, but when resolving that Stratagem, you must set this unit up within 3" horizontally of that token and not within 9" horizontally of any enemy models. That token is then removed.
DatasheetInner Circle
Each time an attack is allocated to a model in this unit, subtract 1 from the Damage characteristic of that attack.
WargearWatcher in the Dark
Once per battle, in any phase, just after a mortal wound is allocated to an ADEPTUS ASTARTES model in this unit, this unit can summon a Watcher in the Dark. When it does, until the end of the phase, models in this unit have the Feel No Pain 4+ ability against mortal wounds.

Designer’s Note: Place a Watcher in the Dark token next to the unit, removing it when this ability has been used.
Special (правая колонка)ATTACHED UNIT
If a Character unit from your army with the Leader ability can be attached to a Terminator Squad, it can be attached to this unit instead.
Wargear Options
  • The Knight Master’s great weapon of the Unforgiven can be replaced with 1 relic weapon.
  • All Deathwing Knights in this unit can each have their mace of absolution replaced with 1 power weapon.
  • This unit can be equipped with 1 Watcher in the Dark.
Leader
Legend
Deathwing Knights are the Chapter’s ultimate death-dealers, their strikes breaking the enemy’s back in one fell swoop. Equipped with heirloom wargear, they teleport into the heart of the thickest fighting, led by Knight Masters who are whirlwinds of deathly destruction.