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Space Marines · Datasheet

Crusader Squad (Legendary)

Battleline85–290 pts25mmBlack Templars · Adeptus Astartes
NEOPHYTES
M
6"
T
4
Sv
4+
Inv
-+
W
2
Ld
6+
OC
2
OTHER MODELS
M
6"
T
4
Sv
3+
Inv
-+
W
2
Ld
6+
OC
2
Ranged Weapons24 profiles
  • Astartes shotgun
    assault
    Rng
    18
    A
    2
    BS
    3+
    S
    4
    AP
    0
    D
    1
  • Bolt pistol
    Rng
    12
    A
    1
    BS
    3+
    S
    4
    AP
    0
    D
    1
  • Boltgun
    Rng
    24
    A
    2
    BS
    3+
    S
    4
    AP
    0
    D
    1
  • Combi-weapon
    anti-infantry 4+, devastating wounds, rapid fire 1
    Rng
    24
    A
    1
    BS
    4+
    S
    4
    AP
    0
    D
    1
  • Flamer
    ignores cover, torrent
    Rng
    12
    A
    D6
    BS
    N/A+
    S
    4
    AP
    0
    D
    1
  • Grav-cannon
    ANTI-VEHICLE 2+, HEAVY
    Rng
    24
    A
    3
    BS
    4+
    S
    6
    AP
    -1
    D
    3
  • Grav-gun
    anti-vehicle 2+
    Rng
    18
    A
    2
    BS
    3+
    S
    5
    AP
    -1
    D
    2
  • Grav-pistol
    ANTI-VEHICLE 2+, PISTOL
    Rng
    12
    A
    1
    BS
    3+
    S
    5
    AP
    -1
    D
    2
  • Hand flamer
    IGNORES COVER, PISTOL, TORRENT
    Rng
    12
    A
    D6
    BS
    N/A+
    S
    3
    AP
    0
    D
    1
  • Heavy bolter
    HEAVY, SUSTAINED HITS 1
    Rng
    36
    A
    3
    BS
    4+
    S
    5
    AP
    -1
    D
    2
  • Heavy flamer
    IGNORES COVER, TORRENT
    Rng
    12
    A
    D6
    BS
    N/A+
    S
    5
    AP
    -1
    D
    1
  • Inferno pistol
    MELTA 2, PISTOL
    Rng
    6
    A
    1
    BS
    3+
    S
    8
    AP
    -4
    D
    D3
  • Lascannon
    HEAVY
    Rng
    48
    A
    1
    BS
    4+
    S
    12
    AP
    -3
    D
    D6+1
  • Meltagun
    melta 2
    Rng
    12
    A
    1
    BS
    3+
    S
    9
    AP
    -4
    D
    D6
  • Missile launcher – krak
    heavy
    Rng
    48
    A
    1
    BS
    4+
    S
    9
    AP
    -2
    D
    D6
  • Missile launcher – frag
    blast, heavy
    Rng
    48
    A
    D6
    BS
    4+
    S
    4
    AP
    0
    D
    1
  • Multi-melta
    HEAVY, MELTA 2
    Rng
    18
    A
    2
    BS
    4+
    S
    9
    AP
    -4
    D
    D6
  • Plasma cannon – standard
    BLAST, HEAVY
    Rng
    36
    A
    D3
    BS
    4+
    S
    7
    AP
    -2
    D
    1
  • Plasma cannon – supercharge
    BLAST, HAZARDOUS, HEAVY
    Rng
    36
    A
    D3
    BS
    4+
    S
    8
    AP
    -3
    D
    2
  • Plasma gun – standard
    rapid fire 1
    Rng
    24
    A
    1
    BS
    3+
    S
    7
    AP
    -2
    D
    1
  • Plasma gun – supercharge
    hazardous, rapid fire 1
    Rng
    24
    A
    1
    BS
    3+
    S
    8
    AP
    -3
    D
    2
  • Plasma pistol – standard
    PISTOL
    Rng
    12
    A
    1
    BS
    3+
    S
    7
    AP
    -2
    D
    1
  • Plasma pistol – supercharge
    HAZARDOUS, PISTOL
    Rng
    12
    A
    1
    BS
    3+
    S
    8
    AP
    -3
    D
    2
  • Storm bolter
    RAPID FIRE 2
    Rng
    24
    A
    2
    BS
    4+
    S
    4
    AP
    0
    D
    1
Melee Weapons7 profiles
  • Astartes chainsword
    Rng
    Melee
    A
    3
    WS
    3+
    S
    4
    AP
    -1
    D
    1
  • Combat knife
    Rng
    Melee
    A
    3
    WS
    3+
    S
    4
    AP
    -1
    D
    1
  • Close combat weapon
    Rng
    Melee
    A
    2
    WS
    3+
    S
    4
    AP
    0
    D
    1
  • Power fist
    Rng
    Melee
    A
    2
    WS
    3+
    S
    8
    AP
    -2
    D
    2
  • Power weapon
    Rng
    Melee
    A
    3
    WS
    3+
    S
    5
    AP
    -2
    D
    1
  • Thunder hammer
    devastating wounds
    Rng
    Melee
    A
    2
    WS
    4+
    S
    8
    AP
    -2
    D
    2
  • Twin lightning claws
    twin-linked
    Rng
    Melee
    A
    3
    WS
    3+
    S
    5
    AP
    -2
    D
    1
Abilities3 abilities
Faction
DatasheetRighteous Zeal
You can re-roll Advance and Charge rolls made for this unit.
Special (правая колонка)ATTACHED UNIT
If a Character from your army with the Leader ability can be attached to a Tactical Squad, it can be attached to this unit instead.
Wargear Options
  • The Sword Brother’s bolt pistol and boltgun can be replaced with 1 twin lightning claws or two different weapons from the following list*:
    • 1 Astartes chainsword
    • 1 bolt pistol
    • 1 boltgun
    • 1 combi-weapon
    • 1 grav-pistol
    • 1 hand flamer
    • 1 inferno pistol
    • 1 plasma pistol
    • 1 power fist
    • 1 power weapon
    • 1 storm bolter
    • 1 thunder hammer
  • Any number of Neophytes can each have their boltgun replaced with one of the following:
    • 1 Astartes shotgun
    • 1 combat knife
  • Any number of Initiates can each have their boltgun replaced with 1 Astartes chainsword.
  • 1 Initiate’s boltgun can be replaced with one of the following:
    • 1 flamer
    • 1 plasma gun
    • 1 meltagun
    • 1 grav-gun
  • 1 Initiate’s boltgun can be replaced with one of the following:
    • 1 power weapon
    • 1 power fist
    • 1 heavy bolter
    • 1 heavy flamer
    • 1 grav-cannon
    • 1 lascannon
    • 1 missile launcher
    • 1 multi-melta
    • 1 plasma cannon
  • *This model can only be equipped with two ranged weapons if one of them is a Pistol (and it can only have one Pistol).
Leader
Legend
Crusader Squads storm into battle with bolt rifles blazing and chainswords howling. Initiates aim jets of fire from their pyreblasters or swing crackling power fists into their foes, while hard-eyed Neophytes fight furiously to prove their martial worth under the stem gaze of their mentors.