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Necrons · Datasheet

Technomancer

Characters80 pts50mmNecrons
M
10"
T
4
Sv
4+
Inv
-+
W
4
Ld
6+
OC
1
Ranged Weapons1 profile
  • Staff of light
    Rng
    18
    A
    3
    BS
    4+
    S
    5
    AP
    -2
    D
    1
Melee Weapons1 profile
  • Staff of light
    Rng
    Melee
    A
    2
    WS
    4+
    S
    5
    AP
    -2
    D
    1
Abilities4 abilities
Core
Faction
DatasheetRites of Reanimation
While this model is leading a unit, models in that unit have the Feel No Pain 5+ ability.
DatasheetTechnomancerMovement
At the end of your Movement phase, you can select one friendly NECRONS model within 6" of the bearer. That model regains up to D3 lost wounds. Each model can only be selected for this ability once per turn.
Leader
Legend
Technomancers possess the power to augment and swiftly repair Necron units in the field. Some Technomancers use Canoptek cloaks to flit swiftly to wherever they are needed most, while others employ the nanoscarab beams of their Canoptek control nodes to augment from afar.