Necrons · Datasheet
Monolith
Other400 pts⌀ 160mmNecrons
M
8"
T
13
Sv
2+
Inv
-+
W
22
Ld
7+
OC
8
Ranged Weapons
| Weapon | Range | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
Death ray sustained hits d3 | 24 | 1 | 3+ | 12 | -4 | D6+1 |
Gauss flux arc lethal hits, rapid fire 3 | 24 | 3 | 3+ | 6 | -1 | 1 |
Particle whip blast, devastating wounds | 24 | 3D6 | 3+ | 8 | -1 | 2 |
- Death raysustained hits d3Rng24A1BS3+S12AP-4DD6+1
- Gauss flux arclethal hits, rapid fire 3Rng24A3BS3+S6AP-1D1
- Particle whipblast, devastating woundsRng24A3D6BS3+S8AP-1D2
Melee Weapons
| Weapon | Range | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
Portal of exile | Melee | 6 | 2+ | 8 | -2 | 3 |
- Portal of exileRngMeleeA6WS2+S8AP-2D3
Abilities
Core
Core
Faction
DatasheetEternity GateMovement
In the Reinforcements step of your Movement phase, you can select one Necrons Infantry unit from your army that is either in Reserves or on the battlefield (if you select the latter, remove that unit from the battlefield and place it into Reserves). That unit is then set up anywhere on the battlefield that is wholly within 6" of this model and not within Engagement Range of any enemy models. That unit cannot declare a charge this turn.
Wargear Options
- This model’s 4 gauss flux arcs can be replaced with 4 death rays.
Legend
A Monolith is capable of skimming across the battlefield, or even descending from space. It can slaughter foes with its array of potent weapons, heal damage with the living metal of its hull and even teleport Necron reinforcements into battle through its shimmering eternity gate.