Detachment Rule
Worthy Foes
With a command transmitted by regal carrier wave, signalled by a glowing glyph or via a haughty gesture with their blade, the ruling nobles mark their chosen enemy. With this declaration are the Triarchal Codes observed, and the ignorant foe doomed. The nobles’ powerful servants and the Triarch’s guardians of tradition march to war obediently, driven to best the mightiest of foes on the battlefield as a demonstration of the dynasty’s honour and a warning to the rest of their enemies’ foolish kind.
In your Command phase, select one enemy unit. Until the start of your next Command phase, each time a Noble, Lychguard or Triarch unit from your army makes an attack that targets that unit, add 1 to the Wound roll.
Stratagems
ENSLAVED ARTIFICE
1 CPObeisance Phalanx – Battle Tactic Stratagem · Shooting or Fight phase
WHEN: Your Shooting phase or the Fight phase.
TARGET: One NECRONS unit from your army (excluding TITANIC units) that has not been selected to shoot or fight this phase.
EFFECT: Until the end of the phase, each time a model in your unit makes an attack, an unmodified Hit roll of 5+ scores a Critical Hit.
TARGET: One NECRONS unit from your army (excluding TITANIC units) that has not been selected to shoot or fight this phase.
EFFECT: Until the end of the phase, each time a model in your unit makes an attack, an unmodified Hit roll of 5+ scores a Critical Hit.
NANOASSEMBLY PROTOCOLS
1 CPObeisance Phalanx – Battle Tactic Stratagem · Shooting or Fight phase
WHEN: Your opponent’s Shooting phase or the Fight phase, just after an enemy unit has selected its targets.
TARGET: One NECRONS VEHICLE unit from your army that was selected as the target of one or more of the attacking unit’s attacks.
EFFECT: Until the end of the phase, each time an attack is allocated to a model in your unit, subtract 1 from the Damage characteristic of that attack.
TARGET: One NECRONS VEHICLE unit from your army that was selected as the target of one or more of the attacking unit’s attacks.
EFFECT: Until the end of the phase, each time an attack is allocated to a model in your unit, subtract 1 from the Damage characteristic of that attack.
SENTINELS OF ETERNITY
1 CPObeisance Phalanx – Epic Deed Stratagem · Fight phase
WHEN: Fight phase, just after an enemy unit has selected its targets.
TARGET: One LYCHGUARD or TRIARCH PRAETORIANS unit from your army that was selected as the target of one or more of the attacking unit’s attacks.
EFFECT: Until the end of the phase, each time a model in your unit is destroyed, if that model has not fought this phase, roll one D6: on a 4+, do not remove it from play. The destroyed model can fight after the attacking model’s unit has finished making attacks, and is then removed from play.
TARGET: One LYCHGUARD or TRIARCH PRAETORIANS unit from your army that was selected as the target of one or more of the attacking unit’s attacks.
EFFECT: Until the end of the phase, each time a model in your unit is destroyed, if that model has not fought this phase, roll one D6: on a 4+, do not remove it from play. The destroyed model can fight after the attacking model’s unit has finished making attacks, and is then removed from play.
SUFFER NO RIVAL
1 CPObeisance Phalanx – Battle Tactic Stratagem · Fight phase
WHEN: Fight phase.
TARGET: One LYCHGUARD or TRIARCH unit from your army that has not been selected to fight this phase.
EFFECT: Until the end of the phase, melee weapons equipped by models in your unit have the [PRECISION] ability.
TARGET: One LYCHGUARD or TRIARCH unit from your army that has not been selected to fight this phase.
EFFECT: Until the end of the phase, melee weapons equipped by models in your unit have the [PRECISION] ability.
TERRITORIAL OBSESSION
1 CPObeisance Phalanx – Strategic Ploy Stratagem · Command phase
WHEN: Your Command phase.
TARGET: One Lychguard or Triarch unit from your army.
EFFECT: Until the start of your next Command phase, add 1 to the Objective Control characteristic of models in your unit. If your unit has the VEHICLE keyword, add 3 to the Objective Control characteristic instead.
TARGET: One Lychguard or Triarch unit from your army.
EFFECT: Until the start of your next Command phase, add 1 to the Objective Control characteristic of models in your unit. If your unit has the VEHICLE keyword, add 3 to the Objective Control characteristic instead.
YOUR TIME IS NIGH
1 CPObeisance Phalanx – Epic Deed Stratagem · Any phase
WHEN: Any phase, just after your opponent’s WARLORD is destroyed.
TARGET: Your NECRONS WARLORD.
EFFECT: Until the end of the battle, each time an enemy unit takes a Battle-shock or Leadership test, subtract 1 from the result.
TARGET: Your NECRONS WARLORD.
EFFECT: Until the end of the battle, each time an enemy unit takes a Battle-shock or Leadership test, subtract 1 from the result.
Enhancements
Honourable Combatant
10 ptsOVERLORD model only. Each time the bearer’s unit destroys an enemy CHARACTER unit, your opponent loses 1CP if they have any.
Warrior Noble
15 ptsOVERLORD model only. Each time a melee attack targets the bearer’s unit, subtract 1 from the Hit roll.
Unflinching Will
20 ptsOVERLORD model only. The bearer’s melee weapons have the [PRECISION] and [ANTI-INFANTRY 5+] abilities.
Eternal Conqueror
25 ptsOVERLORD model only. Each time a model in the bearer’s unit makes an attack that targets an enemy unit within range of an objective marker, you can re-roll the Hit roll.