Detachment Rule
Mobile Sensor Relays
The massed armoured transports of a brandfast oathband connect to an encrypted data network shared by squads of Kin. Their robust sensor webs broadcast various targeting information and extrapolated judgements on enemy movements. Nearby warriors can tap into this wealth of data, enabling them to unleash salvoes of lethal efficiency.
Leagues of Votann Transport units from your army have the following ability:
Firebase Control (Aura): While a friendly Leagues of Votann Infantry unit is wholly within 6" of this TRANSPORT, ranged weapons equipped by models in that INFANTRY unit have the [sustained hits 1] ability.
Firebase Control (Aura): While a friendly Leagues of Votann Infantry unit is wholly within 6" of this TRANSPORT, ranged weapons equipped by models in that INFANTRY unit have the [sustained hits 1] ability.
Stratagems
BASTION RUNNING
1 CPBrandfast Oathband – Battle Tactic Stratagem · Movement phase
WHEN: Your Movement phase.
TARGET: One Hekaton Land Fortress unit from your army that has not been selected to move this phase.
EFFECT: Until the end of the phase, each time your unit makes a Normal or Advance move, it can move horizontally through terrain features.
TARGET: One Hekaton Land Fortress unit from your army that has not been selected to move this phase.
EFFECT: Until the end of the phase, each time your unit makes a Normal or Advance move, it can move horizontally through terrain features.
ILLUMINATED PRIORITY
1 CPBrandfast Oathband – Wargear Stratagem · Shooting phase
WHEN: Your Shooting phase, just after a Leagues of Votann Vehicle unit from your army has shot.
TARGET: That LEAGUES OF VOTANN VEHICLE unit.
EFFECT: Select one enemy unit hit by one or more of those attacks. Until the end of the phase, each time a Leagues of Votann Infantry model from your army makes an attack that targets that enemy unit, re-roll a Hit roll of 1.
TARGET: That LEAGUES OF VOTANN VEHICLE unit.
EFFECT: Select one enemy unit hit by one or more of those attacks. Until the end of the phase, each time a Leagues of Votann Infantry model from your army makes an attack that targets that enemy unit, re-roll a Hit roll of 1.
INEXORABLE EFFICIENCY
1 CPBrandfast Oathband – Strategic Ploy Stratagem · Shooting phase
WHEN: Your Shooting phase.
TARGET: One Leagues of Votann unit from your army.
EFFECT: Until the end of the phase, your unit is eligible to shoot in a turn in which it Fell Back.
TARGET: One Leagues of Votann unit from your army.
EFFECT: Until the end of the phase, your unit is eligible to shoot in a turn in which it Fell Back.
OPPORTUNISTIC ESCALATION
1 CPBrandfast Oathband – Strategic Ploy Stratagem · Shooting phase
WHEN: Your opponent’s Shooting phase, just after an enemy unit has shot, if units from your army have Hostile Acquisition.
TARGET: One Leagues of Votann Vehicle unit from your army (excluding Hekaton Land Fortress units) that was hit by one or more of those attacks.
EFFECT: Your unit can make a Normal move of up to D6".
TARGET: One Leagues of Votann Vehicle unit from your army (excluding Hekaton Land Fortress units) that was hit by one or more of those attacks.
EFFECT: Your unit can make a Normal move of up to D6".
SECURE POSITIONS
1 CPBrandfast Oathband – Strategic Ploy Stratagem · Any phase
WHEN: End of any of your phases.
TARGET: One Leagues of Votann Transport unit from your army.
EFFECT: One LEAGUES OF VOTANN unit embarked within your TRANSPORT can disembark. When doing so, models in that unit can be set up anywhere on the battlefield wholly within 6" of your TRANSPORT. That unit cannot declare a charge in the same turn, but can otherwise act normally in the remainder of the turn.
TARGET: One Leagues of Votann Transport unit from your army.
EFFECT: One LEAGUES OF VOTANN unit embarked within your TRANSPORT can disembark. When doing so, models in that unit can be set up anywhere on the battlefield wholly within 6" of your TRANSPORT. That unit cannot declare a charge in the same turn, but can otherwise act normally in the remainder of the turn.
VENGEANCE FLARE
2 CPBrandfast Oathband – Strategic Ploy Stratagem · Shooting phase
WHEN: Your opponent’s Shooting phase, just after an enemy unit has shot.
TARGET: One Leagues of Votann Infantry unit that was hit by one or more of those attacks.
EFFECT: Each time you use this Stratagem, you can spend 2YP. Select one friendly Kapricus or Sagitaur unit within 6" of your INFANTRY unit. If you spent YP during this use of this Stratagem, you can select one friendly Hekaton Land Fortress unit within 6" of your INFANTRY unit instead. The selected unit can shoot as if it were your Shooting phase. When doing so, models in the selected unit can only target that enemy unit (and only if it is an eligible target).
TARGET: One Leagues of Votann Infantry unit that was hit by one or more of those attacks.
EFFECT: Each time you use this Stratagem, you can spend 2YP. Select one friendly Kapricus or Sagitaur unit within 6" of your INFANTRY unit. If you spent YP during this use of this Stratagem, you can select one friendly Hekaton Land Fortress unit within 6" of your INFANTRY unit instead. The selected unit can shoot as if it were your Shooting phase. When doing so, models in the selected unit can only target that enemy unit (and only if it is an eligible target).
Enhancements
Signature Restoration
5 ptsIron-master model only. Each time a friendly LEAGUES OF VOTANN model is repaired using the bearer’s Forgewrought Expertise ability, that model regains 1 additional lost wound.
Tactical Alchemy
10 ptsKâhl model only. In your Command phase, if the bearer’s unit is within range of one or more objective markers you control that are not within your deployment zone, you can spend 1YP. If you do, roll one D6: on a 4+, you gain 1CP.
Precursive Judgement
15 ptsKâhl model only. While the bearer’s unit is wholly within 6" of one or more friendly Leagues of Votann Transport units, you can target the bearer’s unit with the Fire Overwatch Stratagem for 0CP and hits are scored on unmodified Hit rolls of 5+ while resolving that Stratagem.
Trivärg Cyber Implant
40 ptsLEAGUES OF VOTANN model only. In your Shooting phase, each time the bearer’s unit is selected to shoot, if it disembarked from a Transport this turn, or if you spend 2YP, until the end of the phase, ranged weapons equipped by models in that unit have the [sustained HITS 2] ability.
Eligible Units
Battleline
Characters
Dedicated Transports