Imperial Agents · Datasheet
Proteus Kill Team
Other160–320 pts⌀ 32mmAgents of the Imperium
KILL TEAM VETERANS
M
6"
T
4
Sv
3+
Inv
-+
W
2
Ld
6+
OC
1
KILL TEAM BIKER
M
12"
T
5
Sv
3+
Inv
-+
W
3
Ld
6+
OC
2
KILL TEAM TERMINATOR
M
5"
T
5
Sv
2+
Inv
4+
W
3
Ld
6+
OC
1
* Kill Team Terminator models only.
Ranged Weapons
| Weapon | Range | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
Assault cannon DEVASTATING WOUNDS | 24 | 6 | 3+ | 6 | 0 | 1 |
Boltgun | 24 | 2 | 3+ | 4 | 0 | 1 |
Cyclone missile launcher – frag BLAST | 36 | 2D6 | 3+ | 4 | 0 | 1 |
Cyclone missile launcher – krak | 36 | 2 | 3+ | 9 | -2 | D6 |
Frag cannon blast, heavy, rapid fire d3 | 18 | D3 | 4+ | 7 | -1 | 2 |
Heavy flamer IGNORES COVER, TORRENT | 12 | D6 | N/A+ | 5 | -1 | 1 |
Infernus heavy bolter – heavy bolter HEAVY, SUSTAINED HITS 1 | 36 | 3 | 4+ | 5 | -1 | 2 |
Infernus heavy bolter – heavy flamer IGNORES COVER, TORRENT | 12 | D6 | N/A+ | 5 | -1 | 1 |
Long Vigil ranged weapon ANTI-INFANTRY 4+, DEVASTATING WOUNDS, RAPID FIRE 1 | 24 | 1 | 4+ | 4 | 0 | 1 |
Plasma cannon – standard BLAST, HEAVY | 36 | D3 | 4+ | 7 | -2 | 1 |
Plasma cannon – supercharge BLAST, HAZARDOUS, HEAVY | 36 | D3 | 4+ | 8 | -3 | 2 |
Storm bolter rapid fire 2 | 24 | 2 | 3+ | 4 | 0 | 1 |
Twin boltgun twin-linked | 24 | 2 | 3+ | 4 | 0 | 1 |
- Assault cannonDEVASTATING WOUNDSRng24A6BS3+S6AP0D1
- BoltgunRng24A2BS3+S4AP0D1
- Cyclone missile launcher – fragBLASTRng36A2D6BS3+S4AP0D1
- Cyclone missile launcher – krakRng36A2BS3+S9AP-2DD6
- Frag cannonblast, heavy, rapid fire d3Rng18AD3BS4+S7AP-1D2
- Heavy flamerIGNORES COVER, TORRENTRng12AD6BSN/A+S5AP-1D1
- Infernus heavy bolter – heavy bolterHEAVY, SUSTAINED HITS 1Rng36A3BS4+S5AP-1D2
- Infernus heavy bolter – heavy flamerIGNORES COVER, TORRENTRng12AD6BSN/A+S5AP-1D1
- Long Vigil ranged weaponANTI-INFANTRY 4+, DEVASTATING WOUNDS, RAPID FIRE 1Rng24A1BS4+S4AP0D1
- Plasma cannon – standardBLAST, HEAVYRng36AD3BS4+S7AP-2D1
- Plasma cannon – superchargeBLAST, HAZARDOUS, HEAVYRng36AD3BS4+S8AP-3D2
- Storm bolterrapid fire 2Rng24A2BS3+S4AP0D1
- Twin boltguntwin-linkedRng24A2BS3+S4AP0D1
Melee Weapons
| Weapon | Range | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
Close combat weapon | Melee | 3 | 3+ | 4 | 0 | 1 |
Chainfist anti-vehicle 3+ | Melee | 3 | 4+ | 8 | -2 | 2 |
Deathwatch thunder hammer devastating wounds | Melee | 3 | 4+ | 10 | -2 | 3 |
Long Vigil melee weapon | Melee | 3 | 3+ | 5 | -2 | 1 |
Power fist | Melee | 3 | 3+ | 8 | -2 | 2 |
Power weapon | Melee | 4 | 3+ | 5 | -2 | 1 |
Terminator thunder hammer devastating wounds | Melee | 3 | 3+ | 8 | -2 | 2 |
Twin lightning claws twin-linked | Melee | 5 | 3+ | 5 | -2 | 1 |
- Close combat weaponRngMeleeA3WS3+S4AP0D1
- Chainfistanti-vehicle 3+RngMeleeA3WS4+S8AP-2D2
- Deathwatch thunder hammerdevastating woundsRngMeleeA3WS4+S10AP-2D3
- Long Vigil melee weaponRngMeleeA3WS3+S5AP-2D1
- Power fistRngMeleeA3WS3+S8AP-2D2
- Power weaponRngMeleeA4WS3+S5AP-2D1
- Terminator thunder hammerdevastating woundsRngMeleeA3WS3+S8AP-2D2
- Twin lightning clawstwin-linkedRngMeleeA5WS3+S5AP-2D1
Abilities
Faction
Faction
DatasheetProteus Doctrines
Each time a model in this unit makes an attack that targets a unit that is not Below Half-strength, add 1 to the Hit roll.
WargearAstartes Shield
The bearer has a 4+ invulnerable save.
WargearJump Pack
The bearer has a Move characteristic of 12" and can move over models and terrain features as if they were not there.
WargearStorm Shield
The bearer has a Wounds characteristic of 4.
Special (правая колонка)ATTACHED UNIT
If a Character unit from your army with the Leader ability can be attached to a Deathwatch Kill Team, it can be attached to this unit instead.
Wargear Options
- Any number of Kill Team Veterans can replace their boltgun and Long Vigil melee weapon with:
- 1 Long Vigil ranged weapon
- 1 boltgun and 1 Astartes shield
- 1 Long Vigil melee weapon and 1 Astartes shield
- For every 5 models in this unit, up to 2 models can replace their boltgun and Long Vigil melee weapon with 1 Deathwatch thunder hammer.
- For every 5 models in the unit, up to 2 models can replace their boltgun and Long Vigil melee weapon with one of the following:
- 1 frag cannon
- 1 Infernus heavy bolter
- Any number of Kill Team Biker models can be equipped with one of the following:
- 1 bolt pistol
- 1 Long Vigil melee weapon
- For every 5 models in this unit, up to 2 models can replace their boltgun and Long Vigil melee weapon with 1 Deathwatch thunder hammer.
- Up to 3 models can each have their storm bolter replaced with one of the following:
- 1 assault cannon
- 1 heavy flamer
- 1 plasma cannon
- 1 cyclone missile launcher and 1 storm bolter (this model’s storm bolter cannot be replaced)
- Any number of Kill Team Terminator models can replace their power fist and storm bolter with one of the following:
- 1 storm bolter and 1 power weapon
- 1 storm bolter and 1 chainfist
- 1 twin lightning claws
- 1 Terminator thunder hammer and 1 storm shield
Leader
Legend
The sheer versatility of their weapon loadout, coupled with their durability and manoeuvrability, make it little wonder that Proteus Kill Teams have worked miraculous feats of arms on countless hostile worlds over the course of the Imperium’s history.