Imperial Agents · Datasheet
Indomitor Kill Team
Other120–240 pts⌀ 40mmAgents of the Imperium
M
5"
T
6
Sv
3+
Inv
-+
W
3
Ld
6+
OC
1
Ranged Weapons
| Weapon | Range | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
Assault bolters assault, pistol, sustained hits 2, twin-linked | 18 | 3 | 3+ | 5 | -1 | 2 |
Auto boltstorm gauntlets twin-linked | 18 | 3 | 3+ | 4 | 0 | 1 |
Bolt pistol PISTOL | 12 | 1 | 3+ | 4 | 0 | 1 |
Fragstorm grenade launcher blast | 18 | D6 | 3+ | 4 | 0 | 1 |
Heavy bolt rifle assault, heavy | 30 | 2 | 3+ | 5 | -1 | 1 |
Heavy bolter assault, heavy, sustained hits 1 | 36 | 3 | 4+ | 5 | -1 | 2 |
Flamestorm gauntlets ignores cover, torrent, twin-linked | 12 | D6+1 | N/A+ | 4 | 0 | 1 |
Melta rifle heavy, melta 2 | 18 | 1 | 3+ | 9 | -4 | D6 |
Multi-melta heavy, melta 2 | 18 | 2 | 4+ | 9 | -4 | D6 |
Plasma exterminators – standard assault, pistol, twin-linked | 18 | 2 | 3+ | 7 | -2 | 2 |
Plasma exterminators – supercharge assault, hazardous, pistol, twin-linked | 18 | 2 | 3+ | 8 | -3 | 3 |
- Assault boltersassault, pistol, sustained hits 2, twin-linkedRng18A3BS3+S5AP-1D2
- Auto boltstorm gauntletstwin-linkedRng18A3BS3+S4AP0D1
- Bolt pistolPISTOLRng12A1BS3+S4AP0D1
- Fragstorm grenade launcherblastRng18AD6BS3+S4AP0D1
- Heavy bolt rifleassault, heavyRng30A2BS3+S5AP-1D1
- Heavy bolterassault, heavy, sustained hits 1Rng36A3BS4+S5AP-1D2
- Flamestorm gauntletsignores cover, torrent, twin-linkedRng12AD6+1BSN/A+S4AP0D1
- Melta rifleheavy, melta 2Rng18A1BS3+S9AP-4DD6
- Multi-meltaheavy, melta 2Rng18A2BS4+S9AP-4DD6
- Plasma exterminators – standardassault, pistol, twin-linkedRng18A2BS3+S7AP-2D2
- Plasma exterminators – superchargeassault, hazardous, pistol, twin-linkedRng18A2BS3+S8AP-3D3
Melee Weapons
| Weapon | Range | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
Close combat weapon | Melee | 3 | 3+ | 4 | 0 | 1 |
Power fists twin-linked | Melee | 3 | 4+ | 8 | -2 | 2 |
- Close combat weaponRngMeleeA3WS3+S4AP0D1
- Power fiststwin-linkedRngMeleeA3WS4+S8AP-2D2
Abilities
Faction
Faction
WargearJump Pack
The bearer has a Move characteristic of 10" and can move over models and terrain features as if they were not there.
DatasheetIndomitor Doctrines
Each time a model in this unit makes an attack, add 1 to the Hit roll if this unit is below its Starting Strength, and add 1 to the Wound roll as well if this unit is Below Half-strength.
Fortification (левая колонка)ATTACHED UNIT
If a CHARACTER unit from your army can be attached to a Deathwatch Kill Team, it can be attached to this unit instead.
Fortification (левая колонка)TRANSPORT
This unit cannot embark within an Imperial Rhino.
Wargear Options
- For every 5 models in this unit, 1 model equipped with a heavy bolt rifle can have its heavy bolt rifle replaced with 1 heavy bolter.
- 1 model equipped with a melta rifle can have its melta rifle replaced with 1 multi-melta.
- Any number of models equipped with flamestorm gauntlets can each have their flamestorm gauntlets replaced with 1 auto boltstorm gauntlets and 1 fragstorm grenade launcher.
- Any number of models equipped with assault bolters can each have their assault bolters replaced with 1 plasma exterminators.
Leader
Legend
Comprising warriors wearing the heavier Gravis variant of Mk X armour, Indomitor Kill Teams are mobile bastions capable of unleashing the firepower of a squadron of battle tanks. Before them, hordes of xenos and monstrous beasts alike are torn apart.