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Imperial Agents · Datasheet

Indomitor Kill Team

Other120–240 pts40mmAgents of the Imperium
M
5"
T
6
Sv
3+
Inv
-+
W
3
Ld
6+
OC
1
Ranged Weapons11 profiles
  • Assault bolters
    assault, pistol, sustained hits 2, twin-linked
    Rng
    18
    A
    3
    BS
    3+
    S
    5
    AP
    -1
    D
    2
  • Auto boltstorm gauntlets
    twin-linked
    Rng
    18
    A
    3
    BS
    3+
    S
    4
    AP
    0
    D
    1
  • Bolt pistol
    PISTOL
    Rng
    12
    A
    1
    BS
    3+
    S
    4
    AP
    0
    D
    1
  • Fragstorm grenade launcher
    blast
    Rng
    18
    A
    D6
    BS
    3+
    S
    4
    AP
    0
    D
    1
  • Heavy bolt rifle
    assault, heavy
    Rng
    30
    A
    2
    BS
    3+
    S
    5
    AP
    -1
    D
    1
  • Heavy bolter
    assault, heavy, sustained hits 1
    Rng
    36
    A
    3
    BS
    4+
    S
    5
    AP
    -1
    D
    2
  • Flamestorm gauntlets
    ignores cover, torrent, twin-linked
    Rng
    12
    A
    D6+1
    BS
    N/A+
    S
    4
    AP
    0
    D
    1
  • Melta rifle
    heavy, melta 2
    Rng
    18
    A
    1
    BS
    3+
    S
    9
    AP
    -4
    D
    D6
  • Multi-melta
    heavy, melta 2
    Rng
    18
    A
    2
    BS
    4+
    S
    9
    AP
    -4
    D
    D6
  • Plasma exterminators – standard
    assault, pistol, twin-linked
    Rng
    18
    A
    2
    BS
    3+
    S
    7
    AP
    -2
    D
    2
  • Plasma exterminators – supercharge
    assault, hazardous, pistol, twin-linked
    Rng
    18
    A
    2
    BS
    3+
    S
    8
    AP
    -3
    D
    3
Melee Weapons2 profiles
  • Close combat weapon
    Rng
    Melee
    A
    3
    WS
    3+
    S
    4
    AP
    0
    D
    1
  • Power fists
    twin-linked
    Rng
    Melee
    A
    3
    WS
    4+
    S
    8
    AP
    -2
    D
    2
Abilities6 abilities
Faction
Faction
WargearJump Pack
The bearer has a Move characteristic of 10" and can move over models and terrain features as if they were not there.
DatasheetIndomitor Doctrines
Each time a model in this unit makes an attack, add 1 to the Hit roll if this unit is below its Starting Strength, and add 1 to the Wound roll as well if this unit is Below Half-strength.
Fortification (левая колонка)ATTACHED UNIT
If a CHARACTER unit from your army can be attached to a Deathwatch Kill Team, it can be attached to this unit instead.
Fortification (левая колонка)TRANSPORT
This unit cannot embark within an Imperial Rhino.
Wargear Options
  • For every 5 models in this unit, 1 model equipped with a heavy bolt rifle can have its heavy bolt rifle replaced with 1 heavy bolter.
  • 1 model equipped with a melta rifle can have its melta rifle replaced with 1 multi-melta.
  • Any number of models equipped with flamestorm gauntlets can each have their flamestorm gauntlets replaced with 1 auto boltstorm gauntlets and 1 fragstorm grenade launcher.
  • Any number of models equipped with assault bolters can each have their assault bolters replaced with 1 plasma exterminators.
Leader
Legend
Comprising warriors wearing the heavier Gravis variant of Mk X armour, Indomitor Kill Teams are mobile bastions capable of unleashing the firepower of a squadron of battle tanks. Before them, hordes of xenos and monstrous beasts alike are torn apart.