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Genestealer Cults · Datasheet

Sanctus

Characters50 pts32mmGenestealer Cults
M
6"
T
3
Sv
5+
Inv
5+
W
3
Ld
7+
OC
1
Ranged Weapons1 profile
  • Cult sniper rifle
    anti-psyker 2+, heavy, precision
    Rng
    36
    A
    1
    BS
    3+
    S
    7
    AP
    -2
    D
    3
Melee Weapons2 profiles
  • Sanctus bio-dagger
    anti-infantry 3+, precision
    Rng
    Melee
    A
    6
    WS
    2+
    S
    3
    AP
    -2
    D
    2
  • Close combat weapon
    Rng
    Melee
    A
    2
    WS
    3+
    S
    3
    AP
    0
    D
    1
Abilities7 abilities
Core
Core
Core
Core
DatasheetCreeping Shadow
If this model is equipped with a cult sniper rifle, once per turn, when an enemy unit ends a Normal, Advance or Fall Back move within 9" of this model, if this model is not within Engagement Range of one or more enemy units, it can make a Normal move of up to 6".
DatasheetCloaked AssassinShooting
If this model is equipped with a Sanctus bio-dagger, enemy units cannot use the Fire Overwatch Stratagem to shoot at this model.
DatasheetPsychic Spoor
At the start of the first battle round, select one enemy unit to be this model’s prey. Each time this model makes an attack that targets its prey, you can re-roll the Hit roll and you can re-roll the Wound roll.
Wargear Options
  • This model’s Sanctus bio-dagger can be replaced with 1 cult sniper rifle and 1 close combat weapon.
Legend
A Sanctus is an inescapable assassin who can track by psychic spoor and squirm through the smallest gaps. Its bio-dagger – spawned from the Patriarch’s genesis pools – unleashes the psychic might of the Broodmind with the slightest cut, while the Sanctus’ cult sniper rifle allows it to strike down prey from afar.