40k40k Portal
Genestealer Cults · Datasheet

Reductus Saboteur

Characters65 pts32mmGenestealer Cults
M
6"
T
3
Sv
5+
Inv
5+
W
3
Ld
7+
OC
1
Ranged Weapons3 profiles
  • Autopistol
    pistol
    Rng
    12
    A
    1
    BS
    3+
    S
    3
    AP
    0
    D
    1
  • Demolition charges
    assault, blast, one shot
    Rng
    8
    A
    D6
    BS
    3+
    S
    9
    AP
    -2
    D
    2
  • Remote explosives
    blast, indirect fire
    Rng
    24
    A
    D6+3
    BS
    3+
    S
    5
    AP
    0
    D
    1
Melee Weapons1 profile
  • Close combat weapon
    Rng
    Melee
    A
    2
    WS
    3+
    S
    3
    AP
    0
    D
    1
Abilities7 abilities
Core
Core
Core
Core
DatasheetPrimed and ReadyShooting
In your Shooting phase, you can select one model from your army with this ability as the target of the Grenade Stratagem for 0CP, provided that model has not already been the target of that Stratagem this phase.
DatasheetPlanted Explosives
Once per battle, when an enemy unit ends a Normal, Advance or Fall Back move within 9” of this model, this model can use its Reductus mine. If it does, roll one D6: on a 2+, that enemy unit suffers D3+3 mortal wounds. Only one model from your army with this ability can use it in the same battle round.

Designer’s Note: Place a Reductus Mine token next to the model, removing it once this ability has been used.
Wargear profileOne ShotShooting
The bearer can only shoot with this weapon once per battle.
Legend
There is no engine of the oppressors that a Reductus Saboteur cannot lay low, and few materials they cannot fashion into a bomb given a little time to tinker. Flitting through the shadows, they lace the battlefield with booby traps and deploy powerful explosives that make short work of enemy armour.