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Genestealer Cults · Datasheet

Neophyte Hybrids

Battleline65–145 pts25mmGenestealer Cults
M
6"
T
3
Sv
5+
Inv
-+
W
1
Ld
7+
OC
2
Ranged Weapons10 profiles
  • Anointed pistol
    pistol
    Rng
    12
    A
    1
    BS
    4+
    S
    4
    AP
    0
    D
    1
  • Autopistol
    pistol
    Rng
    12
    A
    1
    BS
    4+
    S
    3
    AP
    0
    D
    1
  • Hybrid firearm
    rapid fire 1
    Rng
    24
    A
    1
    BS
    4+
    S
    3
    AP
    0
    D
    1
  • Flamer
    ignores cover, torrent
    Rng
    12
    A
    D6
    BS
    N/A+
    S
    4
    AP
    0
    D
    1
  • Grenade launcher – frag
    blast
    Rng
    24
    A
    D3
    BS
    4+
    S
    4
    AP
    0
    D
    1
  • Grenade launcher – krak
    Rng
    24
    A
    1
    BS
    4+
    S
    9
    AP
    -2
    D
    D3
  • Heavy stubber
    rapid fire 3
    Rng
    36
    A
    3
    BS
    4+
    S
    4
    AP
    0
    D
    1
  • Mining laser
    heavy
    Rng
    24
    A
    1
    BS
    5+
    S
    10
    AP
    -3
    D
    D6+1
  • Seismic cannon
    heavy, rapid fire 2
    Rng
    24
    A
    2
    BS
    5+
    S
    6
    AP
    -1
    D
    D3
  • Webber
    devastating wounds, torrent
    Rng
    12
    A
    D6
    BS
    N/A+
    S
    2
    AP
    0
    D
    1
Melee Weapons3 profiles
  • Chainsword
    Rng
    Melee
    A
    2
    WS
    4+
    S
    3
    AP
    0
    D
    1
  • Power weapon
    Rng
    Melee
    A
    1
    WS
    4+
    S
    4
    AP
    -2
    D
    1
  • Close combat weapon
    Rng
    Melee
    A
    1
    WS
    4+
    S
    3
    AP
    0
    D
    1
Abilities4 abilities
Core
Faction
DatasheetA Plan Generations in the MakingCommand
At the end of your Command phase, if this unit is within range of an objective marker you control, that objective marker remains under your control, even if you have no models within range of it, until your opponent controls it at the start or end of any turn.
WargearCult IconCommand
In your Command phase, you can return up to 3 destroyed models to the bearer’s unit. If the bearer’s unit is within range of an objective marker you control, you can return up to D3+3 destroyed models to that unit instead. This ability cannot be used to return destroyed Character models in Attached units and any [ONE SHOT] weapons equipped by returned models that were shot before they were destroyed are still considered to have been shot.
Wargear Options
  • One Neophyte Hybrid equipped with a Hybrid firearm can be equipped with 1 cult icon.
  • For every 10 models in this unit, up to 2 Neophyte Hybrids can each have their Hybrid firearm replaced with one of the following:
    • Heavy stubber*
    • Mining laser*
    • Seismic cannon*
  • For every 10 models in this unit, up to 2 Neophyte Hybrids can each have their Hybrid firearm replaced with one of the following:
    • Flamer*
    • Grenade launcher*
    • Webber*
  • The Neophyte Leader’s Hybrid firearm and close combat weapon can be replaced with 1 of the following:
    • 1 anointed pistol and 1 chainsword
    • 1 anointed pistol and 1 power weapon
  • * To a maximum of 1 per 10 models in this unit.
Leader
Legend
Making up the bulk of their cult’s ranks, Neophyte Hybrids are the least alien in appearance of all the Patriarch’s brood. They are no less dangerous for this, however, and what they lack in weaponised bio-adaptations they make up for in numbers, massed firepower and zealous revolutionary fanaticism.