Genestealer Cults · Datasheet
Krieg Command Squad
Characters65 pts⌀ 32mmAstra Militarum · Genestealer Cults
LORD COMMISSAR
M
6"
T
3
Sv
5+
Inv
-+
W
3
Ld
6+
OC
1
VETERAN GUARDSMAN
M
6"
T
3
Sv
5+
Inv
-+
W
1
Ld
7+
OC
1
Ranged Weapons
| Weapon | Range | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
Plasma gun – supercharge hazardous, rapid fire 1 | 24 | 1 | 4+ | 8 | -3 | 2 |
Lasgun rapid fire 1 | 24 | 1 | 4+ | 3 | 0 | 1 |
Flamer ignores cover, torrent | 12 | D6 | N/A+ | 4 | 0 | 1 |
Laspistol pistol | 12 | 1 | 4+ | 3 | 0 | 1 |
Meltagun melta 2 | 12 | 1 | 4+ | 9 | -4 | D6 |
Plasma gun – standard rapid fire 1 | 24 | 1 | 4+ | 7 | -2 | 1 |
Grenade launcher – frag blast | 24 | D3 | 4+ | 4 | 0 | 1 |
Grenade launcher – krak | 24 | 1 | 4+ | 9 | -2 | D3 |
Boltgun rapid fire 1 | 24 | 1 | 4+ | 4 | 0 | 1 |
Bolt pistol pistol | 12 | 1 | 4+ | 4 | 0 | 1 |
Plasma pistol – standard pistol | 12 | 1 | 4+ | 7 | -2 | 1 |
Plasma pistol – supercharge hazardous, pistol | 12 | 1 | 4+ | 8 | -3 | 2 |
- Plasma gun – superchargehazardous, rapid fire 1Rng24A1BS4+S8AP-3D2
- Lasgunrapid fire 1Rng24A1BS4+S3AP0D1
- Flamerignores cover, torrentRng12AD6BSN/A+S4AP0D1
- LaspistolpistolRng12A1BS4+S3AP0D1
- Meltagunmelta 2Rng12A1BS4+S9AP-4DD6
- Plasma gun – standardrapid fire 1Rng24A1BS4+S7AP-2D1
- Grenade launcher – fragblastRng24AD3BS4+S4AP0D1
- Grenade launcher – krakRng24A1BS4+S9AP-2DD3
- Boltgunrapid fire 1Rng24A1BS4+S4AP0D1
- Bolt pistolpistolRng12A1BS4+S4AP0D1
- Plasma pistol – standardpistolRng12A1BS4+S7AP-2D1
- Plasma pistol – superchargehazardous, pistolRng12A1BS4+S8AP-3D2
Melee Weapons
| Weapon | Range | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
Power weapon | Melee | 3 | 4+ | 4 | -2 | 1 |
Chainsword | Melee | 4 | 4+ | 3 | 0 | 1 |
Close combat weapon | Melee | 2 | 4+ | 3 | 0 | 1 |
Power fist | Melee | 3 | 4+ | 6 | -2 | 2 |
Trench club | Melee | 3 | 4+ | 4 | 0 | 1 |
- Power weaponRngMeleeA3WS4+S4AP-2D1
- ChainswordRngMeleeA4WS4+S3AP0D1
- Close combat weaponRngMeleeA2WS4+S3AP0D1
- Power fistRngMeleeA3WS4+S6AP-2D2
- Trench clubRngMeleeA3WS4+S4AP0D1
Abilities
Core
DatasheetGrim Determination
While this unit contains an OFFICER, you can target this unit with Stratagems even while it is Battle-shocked and Orders issued to this unit do not cease to affect this unit if it becomes Battle-shocked.
WargearMaster Vox
Each time the OFFICER in the bearer’s unit issues an Order, it can issue it to an eligible unit up to 24" away.
WargearAlchemyk Counteragents
The bearer’s unit has the Feel No Pain 6+ ability against mortal wounds.
WargearRegimental Standard
Add 1 to the Objective Control characteristic of models in the bearer’s unit.
WargearServo-scribes
Once per battle, when issuing an Order, the Lord Commissar can issue one additional Order.
Designer’s Note: Place a Servo-scribes token next to the unit, removing it when this ability has been used.
Designer’s Note: Place a Servo-scribes token next to the unit, removing it when this ability has been used.
Special (правая колонка)ORDERS
This unit’s OFFICER can issue 1 Order to a Regiment unit.
Wargear Options
- 1 Veteran Guardsman’s boltgun can be replaced with one of the following:
- 1 flamer
- 1 grenade launcher
- 1 meltagun
- 1 plasma gun
- The Lord Commissar's power weapon can be replaced with 1 power fist.
- The Lord Commissar can be equipped with 1 plasma pistol.
- 1 Veteran Guardsman’s chainsword can be replaced with one of the following:
- 1 trench club
- 1 power weapon
- 1 Veteran Guardsman not equipped with alchemyk counteragents can replace its laspistol with one of the following:
- 1 bolt pistol
- 1 plasma pistol
Leader
Can be attached to