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Drukhari

Painbringers

Detachment · 4 stratagems · 2 enhancements

Detachment Rule

Regenerative Agony

The twisted physiologies of the Haemonculus fleshcrafters’ creations are inured to all but the most terrible injuries. The greater and more terrible the agonies inflicted upon their hideous forms, the more formidable their regenerative abilities become.

Each time four or more Feel No Pain rolls are successful for HAEMONCULUS COvENS models from your army in a single phase, you gain 1 Pain token. In addition, each battle round, the first time a HAEMONCULUS COVENS unit from your army becomes Empowered in that battle round, roll one D6: on a 2-5, one model in that unit regains 1 lost wound or, if that unit has the WRACKS keyword, one destroyed model is returned to it with its full wounds remaining; on a 6, one model in that unit regains up to 2 lost wounds or, if that unit has the WRACKS keyword, one destroyed model is returned to it with its full wounds remaining.

Stratagems

HORRIFYING FORM

1 CP
Painbringers – Strategic Ploy Stratagem · Any phase
WHEN: End of any phase, when an objective marker Secured by your army would be Seized by an enemy unit.

TARGET: One HAEMONcULUS COvENS unit from your army within range of that objective marker.

EFFECT: Until the end of your next turn, while you have one or more DRUKHARI units within range of that objective marker (excluding Battle-shocked units), that objective marker remains Secured by your army and cannot be Seized by enemy units.

RESTRICTIONS: You can only use this Stratagem once per battle round.

MOULDED MUSCULATURE

1 CP
Painbringers – Battle Tactic Stratagem · Fight phase
WHEN: Fight phase.

TARGET: One HAEMONcULUS COvENS unit from your army that has not been selected to fight this phase.

EFFECT: Select any number of models in your unit. Until the end of the phase, improve the Strength and Armour Penetration characteristics of melee weapons equipped by the selected models by 1, and each time you select targets for attacks made by those models, they must target an enemy unit that is wholly on the opposite side of a Hatchway from them.

TERRIFYING AURA

1 CP
Painbringers – Strategic Ploy Stratagem · Shooting phase
WHEN: Your opponent's Shooting phase, just after an enemy unit has selected its targets.

TARGET: One HAEMONcULUS COvENS unit from your army that was selected as the target of one or more of the attacking unit's attacks and is within 6" of the attacking unit.

EFFECT: That enemy unit must take a Leadership test, subtracting 1 if it is within 3" of your unit: if failed, until the end of the phase, each time a model in that enemy unit makes an attack that targets your unit, an unmodified Hit roll of 6 is required to score a hit, irrespective of the attacking weapon’s Ballistic Skill or any modifiers.

UNFEELING ABOMINATIONS

1 CP
Painbringers – Battle Tactic Stratagem · Fight phase
WHEN: Fight phase, just after an enemy unit has selected its targets.

TARGET: One HAEMONcULUS COvENS unit from your army that was selected as the target of one or more of the attacking unit's attacks.

EFFECT: Until the end of the phase, each time a model in your unit is destroyed, if that model has not fought this phase, roll one D6, adding 1 if your unit has the GROTESqUES keyword: on a 4+, do not remove the destroyed model from play; it can fight after the attacking unit has finished making its attacks, and is then removed from play.

RESTRICTIONS: If your unit has the GROTESQUES keyword, until the end of the phase, it loses the Mindless Killing Machines ability.

Enhancements

Rending Chain-Flails

0 pts
Each time an enemy unit within Engagement Range of the bearer is selected to Fall Back, roll one D6: on a 2-4, that enemy unit suffers 1 mortal wound; on a 5+, that enemy unit suffers 2 mortal wounds.

Vile Surgeon

0 pts
The bearers Haemonculus tools and scissorhands have a Damage characteristic of 3 while targeting CHARACTER units.

Eligible Units