Detachment Rule
Masters of Misdirection
There are those warbands that number amongst their ranks liars, schemers and infiltrators of far more prodigious skill than most heretics. Employing labyrinthine ploys, they unnerve their enemies and force them to chase ghosts and shadows. They embed themselves within combat zones long before showing their hand, seeding Chaos cults, identifying key targets and feeding misinformation to their foes.
In the Declare Battle Formations step, you can select a number of LEGIONARIES and CULTIST MOB units from your army:
until the end of the battle, those units, and any CHARACTER units attached to them (excluding EPIC HEROES), have the Infiltrators ability. The maximum number of units you can select in this way depends on the battle size, as shown below.
until the end of the battle, those units, and any CHARACTER units attached to them (excluding EPIC HEROES), have the Infiltrators ability. The maximum number of units you can select in this way depends on the battle size, as shown below.
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Stratagems
COILS OF DECEPTION
1 CPDeceptors – Strategic Ploy Stratagem · Movement phase
WHEN: Your Movement phase, just after a HERETIC ASTARTES unit from your army Falls Back.
TARGET: That HERETIC ASTARTES unit.
EFFECT: Until the end of the turn, your unit is eligible to shoot in a turn in which it Fell Back
TARGET: That HERETIC ASTARTES unit.
EFFECT: Until the end of the turn, your unit is eligible to shoot in a turn in which it Fell Back
DETONATOR
1 CPDeceptors – Wargear Stratagem · Any phase
WHEN: Any phase, just after an enemy model with the Deadly Demise ability (excluding TITANIC models) is destroyed
TARGET: One HERETIC ASTARTES CHARACTER unit from your army that was within 18" of that enemy model when it was destroyed.
EFFECT: Your opponent does not roll to determine whether mortal wounds are inflicted by their model’s Deadly Demise ability. Instead, mortal wounds are automatically inflicted (if that ability inflicts a random number of mortal wounds, your opponent rolls to determine that number as normal).
TARGET: One HERETIC ASTARTES CHARACTER unit from your army that was within 18" of that enemy model when it was destroyed.
EFFECT: Your opponent does not roll to determine whether mortal wounds are inflicted by their model’s Deadly Demise ability. Instead, mortal wounds are automatically inflicted (if that ability inflicts a random number of mortal wounds, your opponent rolls to determine that number as normal).
FROM ALL SIDES
1 CPDeceptors – Battle Tactic Stratagem · Charge phase
WHEN: Start of your Charge phase.
TARGET: One HERETIC ASTARTES unit from your army.
EFFECT: Until the end of the phase, add 1 to Charge rolls made for your unit for each other HERETIC ASTARTES unit from your army that made a Charge move this phase (to a maximum of +3)
TARGET: One HERETIC ASTARTES unit from your army.
EFFECT: Until the end of the phase, add 1 to Charge rolls made for your unit for each other HERETIC ASTARTES unit from your army that made a Charge move this phase (to a maximum of +3)
PICK THEM OFF
1 CPDeceptors – Battle Tactic Stratagem · Shooting phase
WHEN: Your Shooting phase.
TARGET: One HERETIC ASTARTES unit from your army that has not been selected to shoot this phase.
EFFECT: Until the end of the phase, each time a model in your unit makes an attack that targets a unit that is below its Starting Strength, you can re-roll the Hit roll. If the target is Below Half-strength, you can re-roll the Wound roll as well.
TARGET: One HERETIC ASTARTES unit from your army that has not been selected to shoot this phase.
EFFECT: Until the end of the phase, each time a model in your unit makes an attack that targets a unit that is below its Starting Strength, you can re-roll the Hit roll. If the target is Below Half-strength, you can re-roll the Wound roll as well.
RELENTLESS PURSUIT
1 CPDeceptors – Strategic Ploy Stratagem · Movement phase
WHEN: Your opponent’s Movement phase, just after an enemy unit ends a Normal, Advance or Fall Back move.
TARGET: One HERETIC ASTARTES INFANTRY or HERETIC ASTARTES MOUNTED unit from your army that is within 9" of that enemy unit and not within Engagement Range of one or more enemy units.
EFFECT: Your unit can make a Normal move of up to 6".
TARGET: One HERETIC ASTARTES INFANTRY or HERETIC ASTARTES MOUNTED unit from your army that is within 9" of that enemy unit and not within Engagement Range of one or more enemy units.
EFFECT: Your unit can make a Normal move of up to 6".
SCRAMBLED COORDINATES
1 CPDeceptors – Strategic Ploy Stratagem · Movement phase
WHEN: Start of the Reinforcements step of your opponent’s Movement phase.
TARGET: One HERETIC ASTARTES unit from your army.
EFFECT: Until the end of the phase, enemy units that are set up on the battlefield from Reserves cannot be set up within 12" horizontally of your unit.
TARGET: One HERETIC ASTARTES unit from your army.
EFFECT: Until the end of the phase, enemy units that are set up on the battlefield from Reserves cannot be set up within 12" horizontally of your unit.
Enhancements
Soul Link
5 ptsHERETIC ASTARTES INFANTRY model only. At the start of your Command phase, you can select one other HERETIC ASTARTES INFANTRY CHARACTER model from your army (excluding EPIC HEROES). Until the start of your next Command phase, the bearer gains the PSYKER keyword, and replace the bearer’s datasheet abilities with the datasheet abilities of the CHARACTER you selected.
Cursed Fang
10 ptsHERETIC ASTARTES INFANTRY model only. Improve the Armour Penetration characteristic of the bearer’s melee weapons by 1, and the bearer’s melee weapons have the [PRECISION] ability.
Falsehood
10 ptsCHAOS LORD model only (excluding TERMINATOR and JUMP PACK models). In the Declare Battle Formations step, you can set the bearer up in Reserves instead of setting it up on the battlefield. If you do, in the Reinforcements step of one of your Movement phases, you can select one model in a friendly Legionaries or Chosen unit that has two or more models remaining and is on the battlefield (excluding Attached units). The selected model is destroyed (ignoring any rules that are triggered when a model is destroyed) and the bearer is set up as close as possible to where that model was destroyed and only within Engagement Range of any enemy units if the destroyed model was within Engagement Range of those units. The bearer now attaches to that unit as its Leader.
Shroud of Obfuscation
15 ptsHERETIC ASTARTES INFANTRY model only. The bearer has the Stealth and Lone Operative abilities.
Eligible Units
Battleline
Characters
Chaos LordChaos Lord In Terminator ArmourChaos Lord On BikeChaos Lord On Disc Of TzeentchChaos Lord On JuggernautChaos Lord On Palanquin Of NurgleChaos Lord On Steed Of SlaaneshChaos Lord with Jump PackCultist FirebrandDark ApostleDark CommuneExalted ChampionHeretic Astartes Daemon PrinceHeretic Astartes Daemon Prince With WingsLord Discordant On HelstalkerMaster Of ExecutionsMaster Of PossessionRed Corsairs Reave-CaptainRenegade EnforcerRogue PsykerSorcererSorcerer In Terminator ArmourSorcerer On BikeSorcerer On Disc Of TzeentchSorcerer On Palanquin Of NurgleSorcerer On Steed Of SlaaneshTraitor EnforcerWarpsmith