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Chaos Knights · Datasheet

Traitor Guardsmen Squad

Other70 pts25mmHeretic Astartes · Chaos Knights
M
6"
T
3
Sv
5+
Inv
-+
W
1
Ld
7+
OC
2
Ranged Weapons10 profiles
  • Cultist sniper rifle
    heavy, precision
    Rng
    36
    A
    1
    BS
    4+
    S
    4
    AP
    -2
    D
    2
  • Flamer
    ignores cover, torrent
    Rng
    12
    A
    D6
    BS
    N/A+
    S
    4
    AP
    0
    D
    1
  • Lasgun
    rapid fire 1
    Rng
    24
    A
    1
    BS
    4+
    S
    3
    AP
    0
    D
    1
  • Meltagun
    melta 2
    Rng
    12
    A
    1
    BS
    4+
    S
    9
    AP
    -4
    D
    D6
  • Plasma gun – supercharge
    hazardous, rapid fire 1
    Rng
    24
    A
    1
    BS
    4+
    S
    8
    AP
    -3
    D
    2
  • Plasma gun – standard
    rapid fire 1
    Rng
    24
    A
    1
    BS
    4+
    S
    7
    AP
    -2
    D
    1
  • Boltgun
    rapid fire 1
    Rng
    24
    A
    1
    BS
    4+
    S
    4
    AP
    0
    D
    1
  • Cultist grenade launcher – krak
    Rng
    24
    A
    1
    BS
    4+
    S
    9
    AP
    -2
    D
    D3
  • Corrupted pistol
    pistol
    Rng
    12
    A
    1
    BS
    4+
    S
    4
    AP
    -1
    D
    1
  • Cultist grenade launcher – frag
    blast
    Rng
    24
    A
    D3
    BS
    4+
    S
    4
    AP
    0
    D
    1
Melee Weapons3 profiles
  • Power weapon
    Rng
    Melee
    A
    2
    WS
    4+
    S
    4
    AP
    -2
    D
    1
  • Chainsword
    Rng
    Melee
    A
    3
    WS
    4+
    S
    3
    AP
    0
    D
    1
  • Close combat weapon
    Rng
    Melee
    A
    1
    WS
    4+
    S
    3
    AP
    0
    D
    1
Abilities2 abilities
Faction
DatasheetTwisted Defence ForceShooting
While this unit is within range of an objective marker, each time a ranged attack targets this unit, models in this unit have the Benefit of Cover against that attack.
Wargear Options
  • Up to 3 Traitor Guardsmen can each have their lasgun replaced with one of the following (duplicates are not allowed):
    • 1 Cultist grenade launcher
    • 1 flamer
    • 1 meltagun
    • 1 plasma gun
    • 1 Cultist sniper rifle
  • The Traitor Sergeant’s close combat weapon can be replaced with one of the following:
    • 1 chainsword
    • 1 power weapon
  • The Traitor Sergeant’s corrupted pistol can be replaced with 1 boltgun.
Leader