Detachment Rule
Marked Prey
Once War Dogs have singled out a victim, they target it relentlessly until it is dragged down and torn apart.
At the start of your Command phase, select one unit from your opponent’s army. Until the start of your next Command phase, each time a War Dog model from your army makes an attack that targets that enemy unit, if that unit is visible to the attacking model, that attack has the [SUSTAINED HITS 1] ability.
KEYWORDS
While using the Houndpack Lance Detachment, the following rules apply:
*Designer’s Note: This means that the selected units can be given Enhancements and one of them can be selected as your WARLORD.
KEYWORDS
While using the Houndpack Lance Detachment, the following rules apply:
- Your army must include three or more WAR DOG units.
- WAR DOG units from your army have the BATTLELINE keyword.
- When mustering your army, select three WAR DOG units from your army. Until the end of the battle, those units have the CHARACTER keyword.*
*Designer’s Note: This means that the selected units can be given Enhancements and one of them can be selected as your WARLORD.
Stratagems
ANIMALISTIC RAGE
1 CPHoundpack Lance – Battle Tactic Stratagem · Shooting or Fight phase
WHEN: Your opponent’s Shooting phase or the Fight phase, just after a War Dog unit from your army that has not yet fought is destroyed.
TARGET: That WAR DOG unit. You can use this Stratagem on that unit even though it was just destroyed.
EFFECT: Before resolving your unit’s Deadly Demise ability, it can either shoot or fight. When doing so, it must target only the enemy unit that just destroyed it, and can only do so if that enemy unit is an eligible target. After it has done so and after any Consolidation moves have been made, resolve your unit’s Deadly Demise ability as normal.
TARGET: That WAR DOG unit. You can use this Stratagem on that unit even though it was just destroyed.
EFFECT: Before resolving your unit’s Deadly Demise ability, it can either shoot or fight. When doing so, it must target only the enemy unit that just destroyed it, and can only do so if that enemy unit is an eligible target. After it has done so and after any Consolidation moves have been made, resolve your unit’s Deadly Demise ability as normal.
CUNNING HUNTER
1 CPHoundpack Lance – Strategic Ploy Stratagem · Movement phase
WHEN: Your Movement phase, just after a War Dog unit from your army Falls Back.
TARGET: That WAR DOG unit.
EFFECT: Until the end of the turn, your unit is eligible to shoot and declare a charge in a turn in which it Fell Back.
TARGET: That WAR DOG unit.
EFFECT: Until the end of the turn, your unit is eligible to shoot and declare a charge in a turn in which it Fell Back.
ENCIRCLING PACK
1 CPHoundpack Lance – Strategic Ploy Stratagem · Fight phase
WHEN: End of your opponent’s Fight phase.
TARGET: One War Dog unit from your army that is wholly within 12" of one or more battlefield edges and not within Engagement Range of one or more enemy units.
EFFECT: Remove your unit from the battlefield and place it into Strategic Reserves.
TARGET: One War Dog unit from your army that is wholly within 12" of one or more battlefield edges and not within Engagement Range of one or more enemy units.
EFFECT: Remove your unit from the battlefield and place it into Strategic Reserves.
HARRYING HOUNDS
1 CPHoundpack Lance – Strategic Ploy Stratagem · Movement phase
WHEN: Your opponent’s Movement phase, just after an enemy unit ends a Normal, Advance or Fall Back move.
TARGET: One War Dog unit from your army that is within 9" of that enemy unit.
EFFECT: Your unit can make a Normal move of up to 6".
TARGET: One War Dog unit from your army that is within 9" of that enemy unit.
EFFECT: Your unit can make a Normal move of up to 6".
HUNGRY FOR COMBAT
1 CPHoundpack Lance – Battle Tactic Stratagem · Fight phase
WHEN: Start of the Fight phase.
TARGET: Two or more War Dog units from your army within Engagement Range of the same enemy unit.
EFFECT: Select one enemy unit within Engagement Range of those WAR DOG units. Until the end of the phase, models in those WAR DOG units can only target that enemy unit, but each time a model in one of those WAR DOG units makes an attack, an unmodified Hit roll of 5+ scores a Critical Hit.
TARGET: Two or more War Dog units from your army within Engagement Range of the same enemy unit.
EFFECT: Select one enemy unit within Engagement Range of those WAR DOG units. Until the end of the phase, models in those WAR DOG units can only target that enemy unit, but each time a model in one of those WAR DOG units makes an attack, an unmodified Hit roll of 5+ scores a Critical Hit.
VOX-HOWL
2 CPHoundpack Lance – Battle Tactic Stratagem · Shooting or Fight phase
WHEN: Start of the Shooting phase or the start of the Fight phase.
TARGET: One War Dog Character unit from your army.
EFFECT: Each enemy unit within 6" of your unit must take a Battle-shock test. Each friendly WAR DOG unit that is within 6" of your unit and is Battle-shocked must take a Leadership test; if that test is passed, that unit is no longer Battle-shocked.
RESTRICTIONS: You can only use this Stratagem once per turn.
TARGET: One War Dog Character unit from your army.
EFFECT: Each enemy unit within 6" of your unit must take a Battle-shock test. Each friendly WAR DOG unit that is within 6" of your unit and is Battle-shocked must take a Leadership test; if that test is passed, that unit is no longer Battle-shocked.
RESTRICTIONS: You can only use this Stratagem once per turn.
Enhancements
Loping Predator
10 ptsWar Dog model only. The bearer’s ranged weapons have the [assault] ability.
Preyslayer’s Mantle
15 ptsWar Dog model only. The bearer has the Super-heavy Walker ability.
Panoply of the Cursed Knight
15 ptsWar Dog model only. Each time an attack targets the bearer, worsen the Armour Penetration characteristic of that attack by 1.
Final Howl (Aura)
20 ptsWar Dog model only. While a friendly War Dog model is within 6" of the bearer, each time that model makes an attack, re-roll a Wound roll of 1.